Alternatives
Products that do what 8 million downloads after one year on the App Store does
Tiny Piano recently reached its 8 millionth download. Here's my analysis & experience with indie iOS development/marketing. http://blog.squarepoet.com/post/44099054060/one-year-on-the-app-store
- 1TG
I'm an indie developer making iOS games. My guitar app, Tiny Guitar, has reached 1 million DLs after about 14 months on the App Store. Check it out here: https://itunes.apple.com/app/id504720445 It reached 128K weekly active users this March, and is currently hovering at around 100K weekly actives. http://i.imgur.com/Z4Zha73.png I'm anxiously waiting for the new Nexus 7 to get released, so I can explore porting some of my apps over to Android. You may have seen me post about my piano app in the past:…
2013
- 2MS
2014 · itunes.apple.com
- 3

I trained a 125M-parameter transformer to autocomplete piano performances in real time (~108 notes/sec on an iPhone 15). The idea is basically GitHub Copilot or Tabnine, except instead of prompting it with code, you prompt it by playing a few notes on a MIDI piano. The model then continues what you played, entirely on-device. The app is free if anyone wants to try it. Happy to answer questions about the model, training, Core ML, or the many things that didn't work.
17d ago · simedw.com
- 4

- 5MI
Hello HN, this has been my personal project for quite some time now. It has been a slowly evolving project over the years and its core function is for users to expose themselves to progressively more difficult lessons of music notes. NOTE: It is free and there are no ads. There is an in app purchase but most of the app doesn't require it.
2025 · apps.apple.com
- 6

- 7

- 8

- 9FP
Hi, This is my brand new project which helps indie iOS/Android devs discover the most profitable phrase niches in Apple App Store and Google Play Market for their apps and monitor position of their apps in markets. Please give me your feedback :) Regards, Wiktor
2013 · appsleak.com
- 10

- 11MF
Hello, I have just finished my second app, which is also my first ever pay to download app. It's called StreamClock, It's like a radio alarm clock, but uses a Last.fm radio station, or Spotify Track chosen by the user. It took me 1 month of evenings and weekends, and I fell like I have learned a lot. I am particularly proud of the logo... To find it just search "StreamClock" in Google Play. I would really appreciate any feedback, comments, questions or suggestions. Thanks.
2013
- 12JA
2016 · itunes.apple.com
- 13AI
2015 · appapp.io
- 14LI
2012 · liszt.me
- 15MS
2016 · gymnastickgame.com
- 166M
2012 · baylisslabs.com
- 17

Play the piano and see the notes appear on the screen
Mar 2026 · pianoplayground.app
- 18

- 19SW
I just finished my first iOS game, Snack Words, which is a real-time, multi-player word finding game. iTunes link: http://itunes.apple.com/us/app/snack-words/id425786167?mt=8&ls=1 YouTube video demo: http://www.youtube.com/watch?v=5zPQuqoUHqU I wanted to build something very simple and minimal. There's no figuring out who to play, and each game is only 90 seconds long. The backend is 2,400 lines (so short!) of Erlang which speaks a custom protocol (length tagged JSON packets) to the client. The Objective-C side protocol implementation makes heavy use of blocks and works a lot like my…
2011
- 20OI
2011 · symphonypro.net
- 21MF
My first iOS game is released. It took me 2 weekends to develop and 9 day approval time. Here are a few promo codes. If you take a promo code, can you please also leave a review? Happy to answer any questions. An update is already being prepared for iPhone support as well as a more major update that adds difficulty adjustments and a "dreaded" twist :-) The Game: https://itunes.apple.com/us/app/pop-corn/id905859076?mt=8&ign-mpt=uo%3D4 Promo Codes: F79LRP4JNWT4 X94XXNNW77E3 PEWJ77FHTME7 9PHN99RLLE6W
2014
- 22PI
Since learning about spaced repetition 7 years ago, I've leaned heavily on Anki to streamline my process of learning languages and memorizing bits of factual information in general. After taking up piano as a hobby, I've been designing an approach to my music practice that would help me develop a habit of jumping into daily practice sessions without thinking too much about what to play next. I envisioned a system that would: - store my entire repertoire, including exercises, pieces, and chord sequences to improvise over - manage spaced repetition scheduling to balance learning new material…
2024 · phiano.com
- 23IS
i built a heart rate zone training app for runners. ios + apple watch. custom zones, real-time haptics, post-run graphs. all the “smart” stuff you’d expect. but i never talked to a single runner before building it. not even myself lol. started as a thesis → kept building → added features → added a paywall (€4/month!) → launched it → and yeah… no one cared. zero feedback. zero users. just code in the void. i recently made the whole thing free. not trying to “sell” anything now — just seeing if it’s actually useful, and listening this time. curious how others handle this. ever build…
2025 · basamasa.github.io
- 24NA
So I'm this guy: http://news.ycombinator.com/item?id=2318859 That was great. Then this happened: http://news.ycombinator.com/item?id=2463593 Honestly, I was kind of expecting that sooner or later. So I hunkered down and produced the next generation of "Killer Apps", a new app called "Eureka," which also allows you to find music and movies: http://itunes.apple.com/us/app/eureka-music-movies-apps/id448766791?mt=8 It is semi-beta, and I would very much appreciate feedback from the HN community. Please keep it constructive, but don't pull any punches! Thanks, Joe
2011
Ranked by how close each launch is in meaning, then by votes. Refine with a description →