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Products that do what Cant – Library written in Rust that provides PyTorch-like functionality does

Hey! This is something i have been working on. A tiny neural networking lib to learn how something like pytorch works, and to improve my own coding standards.

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    I’m sure many of you are familiar, but there’s a treacherous gap between finding (or building) a model that works in PyTorch, and getting that deployed into your application, especially in consumer-facing applications. I’ve been very interested in solving this problem with a great developer experience. Over time, I gradually realized that the highest-impact thing to have was a way to go from existing Python code to a self-contained native binary—in other words, a Python compiler. I was already pretty familiar with a successful attempt: when Apple introduced armv8 on the iPhone 5s, they…

    2025 · blog.fxn.ai

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    Hi, I made a bridge (https://github.com/fzyzcjy/flutter_rust_bridge v2.0.0) between Flutter and Rust, which auto translates syntaxes like arbitrary types, &mut, async, traits, results, closure (callback), lifetimes, etc. The goal is to make a bridge between the two, seamlessly as if working in one single language. Then, as an example, I showed how to write Rust applications with GUI by utilizing Flutter. That is discussed in the link in details. To play with it, please visit the GitHub repo, or refer to the end of the article for detailed folders and commands. When I…

    2024 · cjycode.com

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    May 2026 · github.com

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    Alternative to magic.h and infer. Zero dependencies. Fully extensible. Works in no_std, async, and embedded contexts.

    2025 · crates.io

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    This is a hobby project of mine that I started a few years ago to learn about programming language implementation. It was created 95% without AI, although a few recent commits include code from Gemini CLI. I started out following Crafting Interpreters, but gradually branched off that until I had almost nothing left in common. Tech stack: Rust, Cranelift (JIT compilation), LALRPOP (parser). Original title: "A small programming language where everything is a value" (edited based on comments)

    Jan 2026 · github.com

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    An implementation of a dynamic programming language in Rust. Includes: Parser/Compiler, REPL, Virtual Machine, Bytecode Disassembler This started out as a learning project to teach myself Rust. It has grown into a decently substantial piece of software and I've learned quite a bit in the process! Some neat things: + A garbage collector that can store dynamically sized types without any double-indirection (i.e. I have my own Box implementation with manual alloc/dealloc) + The smart pointer used to reference GCed data is a thin pointer. The ptr metadata needed for DSTs is stored in…

    2022 · github.com

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    We wrote our inference engine on Rust, it is faster than llama cpp in all of the use cases. Your feedback is very welcomed. Written from scratch with idea that you can add support of any kernel and platform.

    2025 · github.com

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    I'm a machine learning engineer and researcher. I got fed up with how difficult it is to understand why neural networks behave the way they do, so i wrote a library to help with it. Comgra (computation graph analysis) is a library you can use with pytorch to extract all the tensor data you care about and visualize it graphically in a browser. This allows for a much more detailed analysis of what is happening than the usual approach of using tensorboard. You can go investigate tensors as training proceeds, drill down into individual neurons, inspect single data sets that are of special…

    2023 · github.com

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    Hi everyone, I've made an open-source library for fast spatial search in Rust. It's called Spart, and it currently provides the following features: - Five tree implementations: Quadtree, Octree, Kd-tree, R-tree, and R*-tree - Python bindings (`pyspart` on PyPI) - Fast k-nearest neighbor (kNN) and radius search - Bulk data loading for efficient tree construction Project's GitHub repo: https://github.com/habedi/spart

    2025

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    I wrote libcorrect in C in 2016 and wanted to revisit it in Rust. Instead of doing just a direct conversion, I went down the rabbit hole of making Rust's std::simd work for me. I ended up with a templated, generic Viterbi decoder for convolutional codes that dispatches the decode at runtime depending on which instruction sets are available. For small rates and orders, the entire decode lives in registers. Larger codes work through memory but take advantage of some acceleration structures. I also spent some time building a tool to find optimal (max d_free) conv codes for a given rate and…

    Aug 2026 · github.com

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    2021 · github.com

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    I've come to prefer modeling state machines with nested states, but implementing them by hand requires a large amount of error-prone boilerplate that obscures the important logic of the state machine. I found that the existing offerings in the Rust ecosystem - while inspiring - lacked a number of features that I was looking for, so I spent the last few months building moku. Feedback is welcome!

    2025 · docs.rs

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    Hi HN, In the past few years I've become more interested in machine learning. Since I'm sure the same is true for many here, I wanted to share this project I've been working on: glowstick uses type-directed metaprogramming to keep track of tensor shapes in Rust's type system and determine which operations are permitted or not at compile time. I find Rust has a lot of strengths when it comes to ML applications, but waiting until runtime to find shape related issues feels a bit strange since normally I don't run the code all that often while developing. Given Rust has fancy types available, I…

    2025 · github.com

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    hi there! i’ve been working on a project called Narwhal, and I wanted to share it with the community to get some valuable feedback. what is it? Narwhal is a lightweight Pub/Sub server and protocol designed specifically for edge applications. while there are great tools out there like NATS or MQTT, i wanted to build something that prioritizes customization and extensibility. my goal was to create a system where developers can easily adapt the routing logic or message handling pipeline to fit specific edge use cases, without fighting the server's defaults. why Rust? i chose Rust because i…

    Jan 2026 · github.com

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    Hi HN, I made Lingo - the SQLite of semantic search. I'm a self-taught developer and researcher who left school at 16, and I've spent some time exploring a first-principles approach to system design for various frontier problems. In this case it's AI that challenges the 'bigger is better' transformer paradigm. Lingo is the first piece of that research, a high-performance linguistic database designed to run on-device. The full technical overview and manifesto is here: https://medium.com/@robm.antunes/bcd1e9752af6 The paper has been archived on Zenodo with a DOI:…

    Sep 2025

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    I've created cppmatch, a lightweight, header-only C++ library that brings Rust-inspired pattern matching and error handling to C++. It tries to imitate the functionality of the questionmark (?) operator in C++ by using a macro that uses the gcc extension https://gcc.gnu.org/onlinedocs/gcc/Statement-Exprs.html This allows to create exceptionless code with non-intrusive error-as-value that unlike Exceptions, makes it clear which kinds of error a function can generate and forces you to handle (or ignore) them. The ? operator translates to *expect* To handle the errors I…

    2025 · github.com

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