Alternatives
Products that do what Endo Familiar, an O-cap based JavaScript agent sandbox does
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Hello HN! The day has finally come to stop adding features and start sharing what I've been building the last 5-6 months. It's a bit of CrewAI, OpenDevon, LangFuse/Cloud all in one, providing devs who prefer TypeScript an integrated framework thats provides a lot out of the box to start experimenting and building agents with. It started after peeking at the LangChain docs a few times and never liking the example code. I began experimenting with automating a simple Jira request from the engineering team to add an index to one of our Google Spanner databases (for context I'm the…
2024 · github.com
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2024 · github.com
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We’ve been working with automating coding agents in sandboxes as of late. It’s bewildering how poorly standardized and difficult to use each agent varies between each other. We open-sourced the Sandbox Agent SDK based on tools we built internally to solve 3 problems: 1. Universal agent API: interact with any coding agent using the same API 2. Running agents inside the sandbox: Agent Sandbox provides a Rust binary that serves the universal agent API over HTTP, instead of having to futz with undocumented interfaces 3. Universal session schema: persisting sessions is always problematic, since…
Jan 2026 · github.com
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Hi HN, we're Sam, Shane, and Abhi. Almost a year ago, we first shared Mastra here (https://news.ycombinator.com/item?id=43103073). It’s kind of fun looking back since we were only a few months into building at the time. The HN community gave a lot of enthusiasm and some helpful feedback. Today, we released Mastra 1.0 in stable, so we wanted to come back and talk about what’s changed. If you’re new to Mastra, it's an open-source TypeScript agent framework that also lets you create multi-agent workflows, run evals, inspect in a local studio, and emit observability. Since our…
Jan 2026 · github.com
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Jun 2026 · kyushu.dev
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eno [1] - A modern plaintext language w/ libraries [2] for JavaScript, Python, Ruby & soon more! We migrated a big relational research database to a file-based solution - requirements were: - Super fast and easy editability for users - Highest performance for parsing/validating >10K documents on every user change. Our trials with YAML/TOML showed us that we wanted something both faster [3][4] and easier [4], something tailored for file-based content management ... and after months of research & development it's now publicly available (under MIT license) for everyone! Last but…
2018
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Hi! I’m Nathan: an ML Engineer at Mozilla.ai: I built agent-of-empires (aoe): a CLI application to help you manage all of your running Claude Code/Opencode sessions and know when they are waiting for you. - Written in rust and relies on tmux for security and reliability - Monitors state of cli sessions to tell you when an agent is running vs idle vs waiting for your input - Manage sessions by naming them, grouping them, configuring profiles for various settings I'm passionate about getting self-hosted open-weight LLMs to be valid options to compete with proprietary closed models. One…
Jan 2026 · github.com
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WASM sandbox for running LLM-generated code safely. Agents get a bash-like shell and can only call tools you provide, with constraints you define. No Docker, no subprocess, no SaaS — just pip install amla-sandbox
Jan 2026 · github.com
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Just watched this video by ThePrimeagen (https://www.youtube.com/watch?v=efwDZw7l2Nk) about attackers jailbreaking Claude to run cyber attacks. The core issue: AI agents need isolation. We built ERA to fix this – local microVM-based sandboxing for AI-generated code with hardware-level security. Think containers, but safer. Such attacks wouldn't touch your host if running in ERA. GitHub: https://github.com/BinSquare/ERA Quick start: https://github.com/BinSquare/ERA/tree/main/era-agent/tutoria... Would love your…
Nov 2025 · github.com
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Earlier this year, we released our open-source game engine [0] built with Rust, WebAssembly, and WebGPU. Today, we’re happy to announce the Ambient platform, which brings web deployment, server hosting, and more to the runtime. With Ambient, you can make a game, deploy it to the browser in one command, share your URL and instantly play with others, no downloads or installs needed. Our WASM use is innovative; it is being used as both a sandboxed runtime for user code, and as a way to run the entire Ambient runtime in the browser. This, paired with our ECS data model, enables a highly modular…
2023 · ambient.run
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Hi HN! I’m Tony, co-founder of Inngest. I wanted to share AgentKit, our Typescript multi-agent library we’ve been cooking and testing with some early users in prod for months. Although OpenAI’s Agents SDK has been launched since, we think an Agent framework should offer more deterministic and flexible routing, work with multiple model providers, embrace MCP (for rich tooling), and support the unstoppable and growing community of TypeScript AI developers by enabling a smooth transition to production use cases. This is why we are building AgentKit, and we’re really excited about it for a few…
2025 · github.com
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A WebAssembly runtime embedded in Godot game engine projects. Interact with Wasm modules from GDScript. Accessing Wasm modules via GDScript provides the following benefits. - Sandboxed environment allows safely loading zero-trust mods/extensions to a project. - Single target means that Wasm modules can be built from any language e.g. Rust, Go, AssemblyScript and the single binary can be run on all platforms. - Fast execution compared to GDScript allows for offloading compute-heavy operations or running bots/mods/etc. at high FPS. This might be useful for loading mods, bot AI,…
2023 · github.com
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Jan 2026 · github.com
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