Alternatives
Products that do what EXT – an easy way to build cross-platform desktop software does
Hi HN! If you've ever tried to build a desktop app, you probably understand our frustrations with how challenging it is to build one and make it available on Mac, Windows, and Linux. Even with Electron, you still have to set up your own build pipelines, updating mechanisms, code-signing, deployments, and deal with cross-platform compatibility issues. We built EXT to make building cross-platform desktop software easier! Dog-fooding our own APIs, we ported 36 initial games and utilities to the EXT store (all free), and we've open-sourced all of them: https://github.com/extpkg If…
- 1

- 2

- 3

- 4ET
Hi HN folks! I’m the creator of Exo and wanted to share my progress with the HN community. Exo is an electron app that uses a chat interface and open Ai to write code directly to your file system/repos. Exo is a work in progress - its very new and has many rough edges. I was hoping to get some early feedback from HN folks and hopefully some early users. Once you create an account the universal electron installer link is on the dashboard. Here is a quick explainer video: https://www.loom.com/share/5f34499ccfb54bfdae32ee50f454b365 Exo started as a thin wrapper around…
2023 · getexo.dev
- 5

- 6

- 7

- 8VB
2018 · forum.vuejs.org
- 9AC
Hello, I have been working on a desktop app as a side project for which I needed an installer kit. I looked at some existing ones for different platforms. Felt, it benefits to have a cross platform desktop installer builder which is flexible enough to code your UI and actions (non declarative style). I have also added Github actions (sourced from Tauri) to automatically generate installer files for all macos, win and linux. Here is an effort towards it. Please share your thoughts: https://github.com/krishnakumar4a4/desktop-installer-maker
2023 · github.com
- 10IB
I love C and C++, but setting up projects can sometimes be a pain. Every time I wanted to start something new I'd spend the first hour writing CMakeLists.txt, figuring out find_package, copying boilerplate from my last project, and googling why my library isn't linking. By the time the project was actually set up I'd lost all momentum. So, I built Craft - a lightweight build and workflow tool for C and C++. Instead of writing CMake, your project configuration goes in a simple craft.toml: [project] name = "my_app" version = "0.1.0" language = "c" c_standard = 99 [build] type = "executable"…
Apr 2026 · github.com
- 11

- 12

- 13

- 14CP
2017 · browseemall.com
- 15

- 16

- 17AS
Jun 2026 · github.com
- 18

- 19TR
2020 · github.com
- 20LB
2015 · github.com
- 21QI
2019 · quarkjs.io
- 22

- 23BL
Hey, everyone! SkyAlt is a browser and SDK for Local-first applications at the top of SQLite files. One and half months ago, I started working on the idea of rebuilding some software as services I use into local-first apps. SkyAlt is a combination of SQLite(storage), WASM(app binary) and JSON(settings, communication). I decided to build my own 'browser', which has around ~10K LOC and has nothing to do with WebKit(HTML/CSS/JS) or Chromium. Apps use immediate mode GUI to draw and communicate with Skyalt. The layout is a flexible grid. Apps are written in the Go language. Right now…
2023
- 24HT
2017 · asciinema.org
Ranked by how close each launch is in meaning, then by votes. Refine with a description →