Alternatives
Products that do what First Move does
Interactive Course for Move on Sui
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- 2IM
Hi HN! I made many small web games in the past with Unity or Phaser. But this time I wanted to make something completely on my own. So I coded a basic game framework in plain JavaScript, and used it to make Almost Pong. This was a really fun project that taught me a lot about JavaScript, and I plan to make more minimalist games with this framework. Interesting fact: Almost Pong doesn't load any assets, all sprites and sounds are generated with code. Happy to answer questions, and please let me know if you have any feedback on the game. Thanks!
2022 · lessmilk.com
- 3IM
Hi, I've been developing an HTML5 MMORPG game where people can submit code to play a game, like collect items, destroy defense towers or kill monsters, etc.. I've been working on this for over 1.5 yrs (all my spare time) and now it's ready for preview, does anyone want to try it out? It's mostly opensource (and the rest will be opensource sooner or later) Please access it with PC, it's an HTML5 game: https://bytelegend.com/ I really want it to expand to more languages, but right now I've only finished Java part. I wonder if anyone can help me with other languages. Besides, I'm…
2022 · bytelegend.com
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2015 · reactforbeginners.com
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I've liked all the projects that put LLMs into game environments. It's been a weird juxtaposition, though: frontier LLMs can one-shot full coding projects, and those same models struggle to get out of Pokémon Red's Mt. Moon. Because of this, I wanted to create a game environment that put this generation of frontier LLMs' top skill, coding, on full display. Ten years ago, a team released a game called Screeps. It was described as an "MMO RTS sandbox for programmers." The Screeps paradigm of writing code and having it executed in a real-time game environment is well suited to LLMs. Drawing on…
Feb 2026 · llmskirmish.com
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Hey show HN! This course came about as a result of wanting a more targeted way of practicing using new vim commands I wanted to pick up, rather than just trying to use them in my regular code editing sessions. When I would try to use new commands during code editing, my productivity took a hit because I was trying to do two different things at once: thinking about code vs practicing my muscle memory. So, I made a separate environment for practicing, one that had an interactive editor, progress tracking, and achievement goals to let me see which areas I should work on, like speed and…
2022 · vimified.com
- 9MP
I have been working on this game somewhat sparsely for the past three years or so. However, it is still in a very early stage, and there is a lot of work to do. One of my friends encouraged me to post about it here, since he felt people might find interesting how I don’t use any libraries for it. The game can be played on a browser by virtue of WebAssembly. There are native ports using either MiniFB or SDL2, but you have to build those yourself. I decided to write the game in C because I feel like it is a simple language that a lot of people can understand well enough, and I didn’t think I…
2023 · zamfofex.neocities.org
- 10PA
PickCode is designed for use on desktop and tablet, and supports creating chatbots, visual designs, and 2D games. There is plenty of functionality missing - you can't add media to games for instance, but the current version shows off the foundation of what I'm aiming at. I taught myself to code using MIT's App Inventor, so I have an enormous respect for block based languages like App Inventor, Scratch, Snap!, MakeCode, etc. PickCode is my attempt at adding options for students who want to learn more about programming without making the jump to text, or as an alternative to block coding for…
2022 · pickcode.io
- 11TA
Hello! I’m So Tokumaru ( https://tokumaru.work ), high school student from Japan working on ways to leverage large language models (LLMs) for K-12 programming education. Recently, I built a project called "TutoriaLLM," a self-hosted application designed to support educators and students through a multi-modal LLM that offers guided tutorials. TutoriaLLM integrates voice (voice-to-voice) and text-based AI interactions into Blockly, a block editor widely known for its use in Scratch. It enables server-side code execution and allows students to test their code directly in Minecraft…
2024 · github.com
- 12IW
I grew up on the Infocom games and when microsoft actually open-sourced Zork 1/2/3 I really wanted to figure out how to use LLMs to let you type whatever you want, I always found the amount language that the games "understood" to be so limiting - even if it was pretty state of the art at the time. So I figured out how to wrap it with Tambo.. (and run the game engine in the browser) basically whatever you type gets "translated" into zork-speak and passed to the game - and then the LLM takes the game's output and optionally adds flavor. (the little ">_" button at the top exposes the…
Jan 2026 · infocom.tambo.co
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2022 · github.com
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2021 · codigo.so
- 19NM
2024 · nbittich.github.io
- 20SL
When I was getting into web development I used a combination of Anki and git to help me quickly learn and retain skills. Figuring there might be demand for a product that uses the same strategy (without the requirement that you already know Anki and git), I created SkillPress. No account is needed to start learning. I would greatly appreciate any feedback or suggestions.
2022 · app.skillpress.io
- 21BA
Hey HN, I'm Mehul, founder of codedamn. I'm glad to release codedamn creator (https://creator.codedamn.com/) in public beta today - the first (and only?) interactive course creating platform available to create truly interactive programming courses. Unlike existing solutions of embedding iframes from different code execution services, we have built the whole system from the ground up - allowing the course students to work inside a powerful in-browser editor solving code challenges. This will enable you to create highly interactive courses on virtually any topic. Want to teach…
2021
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This is a game I wish I had as a kid learning programming. The concept of it is fairly similar to other coding games like Screeps, but instead of a complex world with intricate mechanics, Yare is a lot more minimal and approachable with quick 1v1 <3 min matches. It's purely a passion project with no monetization aspirations. And it's open source: https://github.com/riesvile/yare The first version 'launched' several years ago and I got some good feedback here: https://news.ycombinator.com/item?id=27365961 that I iterated on. The latest overhaul is a result…
Mar 2026 · yare.io
- 23PA
I've been working for a while on trying to curate a game that has the emergence of procedurally generated computer games but that can be played with only pen and paper. Here I present the best version I've been able to come up with that is simple and emergent. I've really enjoyed being able to engage with this sort of game while not feeling like my brain in rotting. I recon my numeracy improves while playing it.
Jun 2026 · jameshylands.co.uk
- 24TA
First level is entirely browser based. Second level runs inside claude cli and you build a real skill and agent to stay alive in an adrift spaceship
Aug 2026 · meridian-claude.dogeared.dev
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