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Alternatives

Products that do what Galactic Admirals does

Fun Causal Naval RTS In Space on iOS

  1. 1

    A game of aerospace industry and interplanetary exploration

    2015

  2. 2LL
  3. 3OR
  4. 4

    Rougelike mobile game adaption on Sea battle.

    2025

  5. 5IM

    I've posted this game here before, hopefully a repost is fine as the game has changed quite a bit (improved AI, improved mapeditor, much quicker gameplay, etc). Game is based on JavaScript/Canvas and WebSockets. On the browser side the map is pre-rendered (as a background image), just the mobile units/buildings and animations are dynamically rendered. The lobby server is made in node.js, but the game server is C++ for performance reasons (mainly the pathfinding). I found the C++ WebSocket libraries out there to be too difficult to use so I made my own based on the rfc. Overall I…

    2022 · battle-of-flags.com

  6. 6PB

    2020 · github.com

  7. 7RI

    Rebels in the sky is a P2P multiplayer game about crews of space pirates roaming the galaxy to play basketball against each other. It's basically a basketball managerial game with some pirate-y stuff. It's a P2P game with no central server, built on top of libp2p. Players interaction are limited to playing games against each other and trading pirates. The game runs as a terminal application, meaning that you just need to run it from your terminal. You can try the game over ssh without installing: `ssh frittura.org -p 3788` My server is not very powerful and there is a limit to the number of…

    2024 · github.com

  8. 8

    The Real-World Territory Control Game

    2014

  9. 9FB

    _Vector Defense_ is a retro vector graphics style tower defense game (demo). This was a holiday "weekend" project. I wanted to recreate some of the fun I had in the past with https://en.wikipedia.org/wiki/GeoDefense and one other (Android?) game that may predate GeoDefense, but which was fixed grid and placement. Creation Details I "wrote" this in English. 99% of my development came from carefully articulated directions and requests from me to Gemini 3 (usually planning mode, in Antigravity IDE). Music is also AI generated via Suno.com, from my prompts. SFX are samples…

    7d ago · michaelteter.com

  10. 10

    Vector graphics arcade game for your wrist.

    2020

  11. 11

    Simple and fun space shooter

    2017

  12. 12RW

    Hi HN, I'm a solo dev working on a space RTS game set in the Milky Way galaxy, containing currently known stars and exoplanets with their real characteristics, the remaining stars are procedurally generated. In the online mode, all players are in the same universe, and the world is persistent. You compete with other players to take back the Solar System and end your exile. Players can always retreat to the periphery to regain strength and rebuild their fleets as needed. It also includes an procedural spaceship generator that allows creating your own spaceship designs. Spaceships visuals…

    Feb 2026 · stardustexile.com

  13. 13

    Beautifully designed narrative game for iOS

    2014

  14. 14TP
  15. 15

    I built this with Claude cause I always wanted to tinker with a simulation economoy and I love space themes. A space-economy sim where nothing is scripted. A few hundred autonomous ships each run their own planner. Some chase the best trade route, take a delivery contract, refuel, retrofit at a shipyard, or dock so the crew can rest before morale tanks. Markets price everything off supply with shortage-urgency multipliers, factions tax and subsidize, populations migrate when they're unhappy, and stations that go broke get abandoned and rot. It started as an Elixir/Phoenix prototype, but…

    Jul 2026 · github.com

  16. 16
    0 A. D.99

    A free, open-source game of ancient warfare

    2015

  17. 17

    Control a spaceship by writing JavaScript code

    2016

  18. 18

    Command a spaceship with your friends

    2014

  19. 19

    I've seen quite a few simming discussions on HN, so thought some of you might like this - I've created a map-centered, tactical submarine simulator and it's been a blast to make. I grew up playing Silent Service II on Atari ST with my dad, then got into Silent Hunter IV in the 2000s, and most recently have been loving the more recent UBoat. In each case, the part I always enjoy the most is the plotting and charting aspect - essentially beating uncertain estimates with geometry. So I decided to see how far I could get making my own sim that focused nearly entirely on that aspect. You listen…

    May 2026 · silentshark.app

  20. 20BG
  21. 21

    A prequel to one of the most addictive tower defense games

    2014

  22. 22

    Missile Command meets Asteroids iOS game 🌍☄️

    2018

  23. 23

    Explore the worlds and systems of Star Wars.

    2015

  24. 24

    An HTML5 version of the classic RTS

    2015

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