Alternatives
Products that do what GraphCanvas for Framer does
Interactive node graph canvas for Framer
- 1CW
Creator here. I built ChartGPU because I kept hitting the same wall: charting libraries that claim to be "fast" but choke past 100K data points. The core insight: Canvas2D is fundamentally CPU-bound. Even WebGL chart libraries still do most computation on the CPU. So I moved everything to the GPU via WebGPU: - LTTB downsampling runs as a compute shader - Hit-testing for tooltips/hover is GPU-accelerated - Rendering uses instanced draws (one draw call per series) The result: 1M points at 60fps with smooth zoom/pan. Live demo:…
Jan 2026 · github.com
- 2

- 3

- 4

- 5

- 6

- 7

- 8

- 9AG
Many JS libraries exist to build graphs on the web (Vega, chartJS, Plotly...). They allow to make charts quickly. But you lose flexibility: you're limited by the options they offer. I just created a gallery with hundreds of graphs made with d3.js and React. - Examples are split by graph types - They all come with explanation and code sandboxes - Gradual complexity to ease the learning curve It took me ages to create this project! Feedback welcome!
2023 · react-graph-gallery.com
- 10GA
For the past three years I've been building what I hope will be the next Blender, tackling the lack of any good 2D design or image editing tools outside the Adobe monopoly. This was our first year participating in Google Summer of Code and this Q3 update includes the big payoff from that, covering the most progress we've made so far as a project. If you're a Rust dev, consider getting involved as we apply for the next GSoC in the new year— you could be our intern next summer :) Q3 progress report: https://graphite.rs/blog/graphite-progress-report-q3-2024/
2024 · graphite.rs
- 11

- 12

- 13

- 14

- 15

- 16

- 17

- 18

- 19

- 20DA
For the last 5 years I've been working on a layout engine that targets CSS2 and some more modern properties. Live demo: https://chearon.github.io/dropflow/ It matches browsers in all cases I can find where they agree, and it's fast. It supports `position`, `inline-block`, `z-index`, and complex properties like `float` and `vertical-align`. It doesn't support high-level layout like flexbox or grid yet, but you can get intrinsics to easily divide space yourself and paint multiple layout trees. It has a great text layout implementation, and supporting non-Latin scripts is a…
2024 · github.com
- 21

- 22PO
Hey hackers, OP here! I've been dipping in and out of this problem space for the last few years with many of my clients. Puck sits somewhere between an old-school WYSIWYG-powered CMS and headless one, allowing content teams to author content using real React components. Traditional CMS solutions were flexible but often resulted in page that completely broke the brand guidelines. Headless CMS solutions are a fantastic way of controlling brand by restricting UI changes to developers, but makes layout changes restrictive and slow as developers often need to get involved. Puck provides a visual…
2023 · github.com
- 23

- 24

Responsive, no-code, 3D elements - publish as a real site
2024
Ranked by how close each launch is in meaning, then by votes. Refine with a description →