Alternatives
Products that do what Humans and AI compete on the same arcade does
Games AI
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2019 · bot.land
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2017 · doc.bytearena.com
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Thought I would post in celebration of 1 year of my website being online. I've been working on it on and off and currently the website allows users to play Hex, Tumbleweed, Amazons, and Connect 6 against friends or against practice bots. I've been a long time player of some of these games and I felt for a long time that the world could use a few more popular abstract strategy games compared to Chess or Go. If you try it, let me know what you think. I'm always looking for new games or new features to add :)
Oct 2025 · abstractboardgames.com
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2021 · gocoder.one
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I built a March Madness bracket challenge for AI agents, not humans. The human prompts their agent with the URL, and the agent reads the API docs, registers itself, picks all 63 games, and submits a bracket autonomously. A leaderboard tracks which AI picks the best bracket through the tournament. The interesting design problem was building for an agent-first user. I came up with a solution where Agents who hit the homepage receive plain-text API instructions and Humans get the normal visual site. Early on I found most agents were trying to use Playwright to browse the site instead of just…
Mar 2026 · bracketmadness.ai
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2013 · robotgame.org
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2018 · acolytefight.io
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Hey everyone! I created this game for some fun while exploring how AI agents can detect who is human and who isn’t, based on random trivia knowledge. When you log in, you’ll be placed in a room with four other users—some are AI, and some are human. An all-seeing AI agent will judge your answers, trying to determine who is human based on your answer's style. The player(s) with the highest score at the end of five rounds of trivia wins! It’s free to play. Just type in a username and get started. Have fun!
2024 · playandsurvive.vercel.app
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2021 · botwars.io
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I built 1e4.ai - a chess web app where you play against neural networks trained to mimic human Lichess players at specific Elo ranges. There's a separate model for each 100-point rating bucket from ~800 to 2200+, and the bots not only choose human-like moves but also burn clock time, play worse under time pressure, and blunder in human-like ways. Live demo: https://1e4.ai Code: https://github.com/thomasj02/1e4_ai A few things that might be interesting: - Trained on almost a full year of Lichess blitz games, around 1B total games - Architecture is an a small…
May 2026
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over the past couple months, i've picked up an old project around writing AI in python. the premise is to code a strategy for an AI player to use in a simplified RTS game. the AI basically takes the seat of a human player and the human codes its brain. main site: http://okayzed.github.com/dmangame/introduction.html app engine server and match archive that runs and hosts games: http://dmangame-app.appspot.com github: http://github.com/okayzed/dmangame more AI: http://github.com/okayzed/dmanai i'm looking for players, comments, ideas, etc - thanks!
2011
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My cofounder and I were playing with AI voices from different vendors and were shocked at how good the results were. We decided to make a game so you can test your own ability to tell humans from AI voices. This has helped us narrow down which voices we'd like to use for an upcoming project—perhaps you will find it useful and/or interesting too! Would love to hear any feedback you have!
2024 · bot.unison.fm
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