Alternatives
Products that do what Jenny Mod for Minecraft: Java 1.12.2 does
Jenny Mod for Minecraf
- 1TB
2020 · thebookofmodding.ml
- 2

- 3

- 4

- 5TL
2017 · teachcraft.net
- 6

- 7CR
I want to share my newest Android app with everyone on HN. CraftBox allows you to easily run a Minecraft server on your Android device. It is published in the Play Store, https://play.google.com/store/apps/details?id=tech.ula.craft... , and posted on GitHub: https://github.com/CypherpunkArmory/CraftBox I know I am late to the Minecraft scene. I am a bit old to have been part of the original craze, but I now have a son who loves the game. Now that I have played it with him, I can see the appeal. I am an open source developer and the creator of…
2022 · play.google.com
- 8

- 9

- 10TL
2016 · github.com
- 11

- 12

- 13SH
2012 · blog.minefold.com
- 14MC
After three years of joyful experiments I'm glad to present you the result of them. Mariocraft is a SMB web project based solely on HTML5/CSS/JS, without canvas. The whole idea behind it was to create a community in order to build and share new kind of SMB experience. To achieve this goal, I focused most of my efforts on the editor, making it as easy to use for beginners without forgetting about advanced users (shortcuts, etc.) I tried to create overall design which matches subject of my nostalgia – the 80's. Hence, you'll have the pleasure to encounter less fancy effects and more…
2013
- 15

- 16IM
This weekend I built a Minecraft bot for a server I play on. It uses the Agent SDK for the main loop and a bunch of custom MCP tools. Some highlights: * The bot is an active participant in the in-game chat, enabling all players to interact with it. * Tools for interacting with containers, crafting, trading with villagers and various other things. * Memory system which the agent uses to keep track of in-game events, interactions with players etc. * Screenshot tool which lets Claude use its vision modality to look around (not very useful, but fun). * Tooling for interacting with plugins…
Jan 2026 · github.com
- 17AC
2019 · github.com
- 18

A from-scratch reimplementation of Minecraft Beta 1.7.3 in Zig, using SDL3 and OpenGL 3.3. Includes a client and a dedicated server.
9d ago · github.com
- 19PJ
It started with drones. My co-founder and I were building a Minecraft plugin where drones had to navigate through unloaded chunks - terrain that doesn't even exist in memory yet. No existing library had any concept of it, which led to drones being stuck in non-existence. Sloppy at first, tightly coupled to Minecraft's API, we built our own. But somewhere along the way we realized: the problem wasn't Minecraft. It was how Java pathfinding is built in general - object-heavy, GC-hostile, and single-threaded by assumption. So I split the project. The core became its own thing: pure Java 8+ for…
May 2026 · github.com
- 20

- 21

- 22

- 23

- 24LP
I'm working on a FOSS project to teach Python Programming by writing code that interacts with a Minecraft world. Full instructions and tutorials are provided in the documentation. Please try out out and give some feedback!
2022 · github.com
Ranked by how close each launch is in meaning, then by votes. Refine with a description →