Alternatives
Products that do what live 3D toric lens viewer does
Barrett toric lens calculator
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Hey HN, I 3d scanned the interior of the Great Pyramid / Khufu's pyramid for the Giza Project this summer and just finished the guided version to share. Would love feedback and/or problems you encounter. I used both a Leica BLK 360 and Matterport Pro 2 to do the scanning and the Matterport SDK for the web viewer. Matterport's web display with Three.js has been the most accessible to a wide audience in the past (previous iterations are in Unity and Unreal, but difficult to download over slower connections). I've been interviewing social studies teachers around the 6th grade level to…
2022 · giza.mused.org
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2021 · jvsg.com
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Hi HN, author here. SHARP is Apple's recent single-image 3D Gaussian splatting model (https://arxiv.org/abs/2512.10685). Their reference code is PyTorch + a pretty heavy pipeline; I wanted to see if it could run in a browser with no server hop, so I exported the predictor to ONNX and ran it via onnxruntime-web with the WebGPU EP. What works: drop in an image, get a .ply you can download or preview live, all on your machine — your image never leaves the tab. The model is large (~2.4 GB sidecar) so first load is slow on a cold cache, but inference itself is a few seconds on…
May 2026 · github.com
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2024 · apps.apple.com
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2023 · antimatter15.com
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Last summer there was an Ask HN[1] about a Nature article that said bluring the blue and green color channels on screen may be good against early myopia development. The OP wanted such software and there was none available. So I quit my job and implemented this software, did a short video with a 3D artist about it. Turns out marketing is expensive, so I made an open source browser extension version too. How it works? There is a small neural network on the retina that tries to detect if the eye is far-sighted(most people are born far-sighted), and it is producing dopamine to slow or increase…
2024 · refractify.io
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2022 · alexbarry.github.io
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I wanted Apple Vision Pros, but I don’t have $3,500 in my back pocket. So I made Apple Vision Pros at home. This was just a fun little project I made. Currently, the website doesn't work on screens less than 1200x728 (Sorry mobile users!) It also might struggle on lower end devices. For best results, have a webcam pointing right at you. I tested my website with a MacBook camera. Any comments, questions, or suggestions are greatly appreciated! blog: https://blog.andykhau.com/blog/eyesite check it out: https://eyesite.andykhau.com/ github:…
2025 · blog.andykhau.com
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This is a GPU "software" raytracer (i.e. using manual ray-scene intersections and not RTX) written using the WebGPU API that renders glTF scenes. It supports many materials, textures, material & normal mapping, and heavily relies on multiple importance sampling to speed up convergence.
2024 · github.com
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2022 · usdz.app
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2015 · github.com
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The latest 3Blue1Brown video [1] about the M. C. Escher print gallery effect inspired me to re-implement the effect as WebGL fragment shader on my own. [1]: https://www.youtube.com/watch?v=ldxFjLJ3rVY
Apr 2026 · static.laszlokorte.de
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2023 · csurgay.com
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