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Alternatives

Products that do what Looptap does

A minimal game to waste your time.

  1. 1
    Rop85

    Polished minimal puzzle game

    2015

  2. 2
    Okay? 166

    Clear the board in this minimalistic iOS game

    2015

  3. 3

    A minimalist, physics puzzle game

    2015

  4. 4IL
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    Blox90

    A beautifully minimalist 3D physics game.

    2016

  6. 6

    Minimalist puzzle game which is played by rotating the mazes

    2016

  7. 7

    Throw money down the drain in this game.

    2018

  8. 8

    Pocket-sized game discovery 🕹

    2017

  9. 9

    The simplest place to play a classic card game

    2022

  10. 10

    The only mechanic is waiting. The only currency is time.

    24d ago · patience.jordanshaw.com

  11. 11
    #crunch77

    A simple but addictive number sorting game

    2018

  12. 12

    A strategic driving game!

    2016

  13. 13

    Addictive ios game like candycrush. Smart monetization.

    2013

  14. 14

    There’s a whole new set of dumb characters

    2015

  15. 15
    none*287

    A mysterious game of riddles, episode2

    2015

  16. 16

    A free puzzle game only possible on the Apple Watch

    2016

  17. 17

    A free word game for iOS

    2022

  18. 18
    LessMilk102

    One HTML5 game per week.

    2014

  19. 19
    Threes!95

    A tiny puzzle that grows on you

    2014

  20. 20
    Blocks85

    A minimalist browser-based game.

    2016

  21. 21
    Recall83

    Fast-paced visual memory arcade game

    2015

  22. 22
    Taps81

    A beautifully simple puzzle game with a unique concept

    2017

  23. 23
    Tumball70

    Frustratingly fun physics puzzle game

    2017

  24. 24SW

    I just finished my first iOS game, Snack Words, which is a real-time, multi-player word finding game. iTunes link: http://itunes.apple.com/us/app/snack-words/id425786167?mt=8&ls=1 YouTube video demo: http://www.youtube.com/watch?v=5zPQuqoUHqU I wanted to build something very simple and minimal. There's no figuring out who to play, and each game is only 90 seconds long. The backend is 2,400 lines (so short!) of Erlang which speaks a custom protocol (length tagged JSON packets) to the client. The Objective-C side protocol implementation makes heavy use of blocks and works a lot like my…

    2011

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