Alternatives
Products that do what MMO Pixelart with and Websockets does
- 1AM
2016 · github.com
- 2HW
2016 · fintank.ru
- 3RM
2016 · data.mo.ee
- 4CP
2019 · mccormick.cx
- 5MI
2013 · aberoth.com
- 6P0
2016 · github.com
- 7WGWebGL Games▲83
2015 · webgl.nu
- 8SI
2016 · socketcluster.io
- 9PC
2014 · polarr.co
- 10SM
2017 · juanpabloaj.com
- 11MV
2015 · client.scenevr.com
- 12WF
2017 · github.com
- 13

- 14IS
2015 · neelmango.com
- 15MF
2011 · demoseen.com
- 16MI
2012 · makr.io
- 17

- 18FW
2020 · acidicworks.github.io
- 19AC
Hello HN. This is a project me and some friends built at university in 2017. It was originally built in a rush, but we've added a few improvements over the years. It's a fun game to host at a demoparty and project on a big screen - We did that at Instanssi many times. The implementation is still rough, and suffers from the fast pace of the modern web - The frontend is likely very outdated, and the backend is built with Vapor 2 and Swift 3.1, both no longer supported. You can host this yourself, but it might be a bit of a pain to set up. The WebSocket protocol is fairly trivial to work out…
2022 · pixel.vkoskiv.com
- 20DA
2011 · ducksboard.com
- 21KY
2012 · patrick-wied.at
- 22SA
2013 · skycraft.io
- 23AS
2013 · stuff.pyramidlabs.in
- 24EO
2012 · socketracing.com
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