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Products that do what My company's new turn based strategy game for Android does
Hey, it's been a long time in the making, but we're finally ready with our public BETA version of our Android application. We're anxiously (and nervously) awaiting your feedback, so please lay it on us. Our biggest fear is hearing nothing. The game is called Super Tic Tac Toe. It's a new take on the old, boring tic tac toe that more often than not ended in a cat's game. The game board is a large tic tac toe board with each square comprised of a smaller tic tac toe board. You and an opponent place your marks on the smaller boards, each move dictating where your opponent may move next (and…
- 1PU
2013 · ken-soft.com
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- 3TT
2014 · tic-tac-tic-tac-toe.firebaseapp.com
- 4PT
2015 · play.google.com
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- 7TA
Hi HN, I built this digital version of Tiao, a two-player turn based strategy board game. Think Checkers meets Go. It's free, runs in the browser, has multiplayer, AI, over the board mode and a lot of other neat things. The source is on GitHub (AGPL). The game was originally designed by my friend Andreas Edmeier. He created the rules and has been playtesting and refining the game design for years. I built the website for it. The core in about 2 weeks using TypeScript, Next.js, Express, Websockets, and MongoDB. Fully dockerized, deployed on a Hetzner VPS with Coolify. Authentication with…
Apr 2026 · playtiao.com
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- 9IB
It's like a mix between Picross (Nonograms) and Polyominoes. It's a minimalist puzzler which has no text, no tutorials (none required) and no ads set in a relaxing environment. App Store: https://itunes.apple.com/gb/app/shapeuku-shape-puzzle-game/i... Play Store: https://play.google.com/store/apps/details?id=com.dtbgames.s... I have a bulk load of Android promo codes to give away, so if you'd like one let me know! (Sorry iOS users, I have no free codes left!)
2018
- 10TT
2017 · vishaltelangre.com
- 11FA
Hey everyone, I'm Fabio, a very long time lurker here. Today I want to celebrate and share with you, again, a game that I conceived more than 8 years ago. I shared it last week with all its history (if you're curious) [1], but it just stayed in the "shownew" and never reached the main "show" page, hopefully this time it'll do better (:crossed_fingers:)! What changed since last week? Today I've also published the mobile apps for both iOS and Android (last week it was just web), which are also my first mobile apps ever. So I believe it's still a worthwhile post and something to show :) I'd…
2024 · fiftygame.com
- 12WM
We wanted to test if a smaller model like GPT-4.1-mini could beat its bigger brother 4.1 at the game Tic-Tac-Toe using only context engineering. We put them in a 100-game tournament. For the smaller model, we gave it a few examples of winning moves from past games right before it made its own move. The results were clear. Without the examples, the smaller model struggled against GPT-4.1. With the examples, its effectiveness increased by nearly 200%, and it consistently won. It's a simple demonstration, but it shows that a smaller, faster model with good, timely examples can outperform a more…
2025 · github.com
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- 14IM
Hi everyone, Wanted to share a game I built. It's called Unscramble! and I believe it's the simplest word building game. Rules: You get a few letters on screen. You need to make one word with all the letters. Tap a letter to select. Tap again to deselect. Faster you go, better you score. If you enter anagrams of the word it's looking for, it gives you extra points. If you are stuck, you can either "Ask Friend" or get Hint. You get extra points for getting the word fast but you don't get penalized for taking too long. I believe the simplicity of the game along with big touch buttons makes it…
3d ago
- 15TT
Mar 2026 · tictacword.com
- 16MB
My brother is trying to rewamp his career into that of an independent game developer. This is his first attempt at an Android game. Any critique or advice for improvements are highly welcome!
2011
- 17IM
2014 · phenomnomnominal.github.io
- 18TT
2019 · towardsdatascience.com
- 19MF
2018 · play.google.com
- 20AC
Hello, This is something I've wanted to build for awhile (first bought the domain in 2020 (then lost it for a year+)). It's a tactics solver on each new tab page. There are 5 modes of play: Easy (<1200 elo) Medium (1200-1800) Hard (1800-2400) Expert (2400+) Speedrun (solve as many puzzles as possible in 60 seconds). I'm having a ton of fun with it, and definitely noticing improvements with actual games (definitely solved the most puzzles in my life while developing this extension). If you check it out, please let me know what you think. Any feedback is good!
Apr 2026 · leetchess.com
- 21AB
Hey everybody, I've been building a battle game where the world of NFTs meets Super Smash Bros. It works with most standard ERC721 NFTs on Ethereum, Polygon, and Arbitrum. The game takes your NFT, crops it, and puts it into a mech suit with guns. I'm still building out the features such as multiplayer and custom mech suits and additional power ups. If you are into NFTs I would love you to try out this early single player version and give me your feedback.
2023 · bcbattlearena.com
- 22PS
I enjoy playing poker with my friends, but I have to admit, I’m a classic ‘fish’, particularly after a beer! I’ve created a web app where fellow fish can practice their poker skills for free against bots. www.pokerpupil.com As a homage to old computer games, I’ve added a boss/panic screen: press ‘b’ to open a fake spreadsheet. (Desktop web only) My hope is us fellow fish can rise up and take down our next home game. I built the game in Flutter, using this tutorial as a base: https://www.youtube.com/watch?v=PSN2hBf8D5Q Things I liked about Flutter: (1) Components are fun…
2022 · pokerpupil.com
- 23DA
I've spent the past 4-5 months working on this Android trivia game in my spare time. Would love some feedback, thanks! Google Play link: https://play.google.com/store/apps/details?id=com.versuslabs.duoquiz
2015
- 24AA
I recently prototyped a web game for a nonprofit to highlight the dangers of phone addiction, but unfortunately I ended up making a really addictive game instead. :-\ I'm sharing this here mainly to serve as an indicator of what can be achieved early-2026 by a senior dev working with Opus 4.7 over 2 days using genuinely collaborative prompting. (ie plan->feedback->iterate) Hope it provides some inspiration or entertainment - there's a level editor too - maybe Hacker Newsers could share their favourite creations here? PS: If there's enough demand I'm happy to Open Source this (or DM me) -…
May 2026 · downtime.partridge.works
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