Alternatives
Products that do what Nonograms - LogiqGames does
Free Nonograms puzzles. No download, mobile-friendly.
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Hi HN! I'm the developer of rdx, a mildly popular ad-free, privacy and user friendly Reddit client. This time, I made something for a very specific use case: solving chess puzzles with no internet. Why? Well, my Wi-Fi is terrible in the bathroom—and that's where I do some of my best thinking. I tried printing out “mate in X” puzzles to solve offline, but they weren’t fun without interaction. So I built OffChess. OffChess is an iPhone/Android app that contains over 100,000 chess puzzles, fully offline and completely ad-free. You can solve puzzles by category (Mate in…
2025 · offchess.com
- 2FI
Hello, HN! Figure is a little side project I’ve been working on. Someone described it as Bejeweled meets Wordle. I built the puzzle interface and website in Next.js and React, which was a first for me and overall a great learning experience. The daily puzzle data is queued up in a PostgreSQL table. Another table stores anonymous solve stats. Once a day, a cron job hits a serverless API that promotes the next puzzle as “live” and prompts Next.js to update the prebaked static site with the new data. The game state is managed with Redux and your stats are persisted to localStorage. Framer…
2022 · figure.game
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Puzzle Lair brings Sudoku, Killer Sudoku, Calcudoku, X-Sudoku, Kakuro, Ripple Effect, Crossmath and Nonogram together in one clean, free site. Solve daily logic puzzles, track your stats and climb the leaderboards.
Jun 2026 · puzzlelair.com
- 4TL
I’ve been building a few small games to help kids (and curious adults) build reasoning and logic skills. Think Word Ladder, Prime Hunter, Math Maze ,all in the browser, no installs. Would love feedback or suggestions for new types of puzzles
2025 · quizmathgenius.com
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Invite code: hackernews. No email required for signup. My friend group loves playing nonograms and competing against each other, but we always send each other screenshots of the solved game grid and time after the fact. So from the start, I knew I wanted leaderboards, replays, and shareable links. I also added PWA support so it can be added to the home screen on mobile and an offline play mode. No ads, analytics or nonsense, just nonograms. Some other goodies as well such as YouTube-like scrubber and KDE-based visualization in replays.…
Feb 2026 · nonograms.siraben.dev
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2025 · rvlabs.ca
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I’ve been working on a puzzle game for a few years as a side project. The game is based on a small region of tiles in a grid that is mirrored, modified, and mirrored again. It’s based on a novel phenomenon I noticed where, once these mutations happen a few times, the original region can be hard to recognize. You have a feeling there are symmetries in the image, but they are just out of grasp. Going further, if only part of the region is visible, such as mirroring off the edge of the board, it adds to the feeling and it becomes a satisfying puzzle to solve. I originally published this on the…
2024 · hidden-mirrors.com
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This is a game I wrote over the last month and a bit. The effort allocation was pretty different from what I've done in the past. The game design snapped together very quickly: I had the initial idea, played a couple of games on a spreadsheet to get a feel for the idea, and made one change based on those plays. After that everything felt just right through multiple rounds of playtesting. Likewise the puzzle generation is nowhere near as elaborate as in my previous game, fairly simple methods worked well and provided good variety. Instead I ended up spending silly amounts of time on curating…
2024 · huewords.snellman.net
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Hey HN, About twenty years ago, while I was in college, I first stumbled upon James Propp's Self-Referential Aptitude Test [1] and absolutely loved it. Ever since then, I've had this idea of turning that concept into a daily game, and I've finally built it: https://www.logiquiz.com/ The game interface checks each question against the answers you've given, so it doesn't spoil anything by giving away the answers. There are five different tests each day, from very easy to very hard. I'd love to hear what you think! [1]: https://faculty.uml.edu/jpropp/srat-Q.txt
2025 · logiquiz.com
- 14LO
"Lights Out" is a mathematical puzzle that lives on an grid where each cell of the grid is one of two colors: either red or white. The goal is to eventually get all the cells in the grid to be red. What's the catch? Clicking a cell will not only flip its color, but also that of all cells sharing the same row or column as it. To me, this game feels like playing with a Rubik's cube --- every time you think you are fixing one cell, you mess up its neighbors! There are many ways to arrive at a solution... some mathematical (linear algebra, or combinatorics), others more logical,... and yet…
Oct 2025 · raymondtana.github.io
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Hi, I built Equatile, a logic-based puzzle game where you arrange number tiles on a grid to make every row and column equal their target values. It's built using Expo and is available for free on iOS, Android, and the Web. It's a game I've had in mind for almost 10 years now but never got to actually develop, until I came across Expo which made the process incredibly easy. I might open source the code on GitHub. I hope you enjoy playing it!
2025 · equatile.com
- 18IB
It's like a mix between Picross (Nonograms) and Polyominoes. It's a minimalist puzzler which has no text, no tutorials (none required) and no ads set in a relaxing environment. App Store: https://itunes.apple.com/gb/app/shapeuku-shape-puzzle-game/i... Play Store: https://play.google.com/store/apps/details?id=com.dtbgames.s... I have a bulk load of Android promo codes to give away, so if you'd like one let me know! (Sorry iOS users, I have no free codes left!)
2018
- 19CA
Hey HN! I just finished building a puzzle game called Corral, and I’d love to share it with you. It’s a logic puzzle played on a rectangular grid, where some of the cells contain numbers. Your goal is to mark which cells are inside a single continuous loop that encloses all the numbers. For each numbered cell, the number tells you how many cells are visible in the four orthogonal directions (up, down, left, right) until a wall of the loop is hit, plus the cell itself. So a cell with a 2 must see one empty cell before hitting the loop boundary. Gameplay is all about deduction: you can mark…
2025 · mohammed321.github.io
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Satirical office puzzle games: Plan The Roadmap, Modernize The Org Chart, Prep Office For RTO, and Finish The Presentation. Free daily challenges, no account required.
7d ago · corporatemindgames.com
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- 22ZC
Hi all, I've always been fascinated by logic puzzles and, over the past 15 years, I've published around 300 zebra puzzles, mostly in Portuguese. Now, using LLMs, I've managed to automate the creation of these puzzles, leading to the birth of ZebraPuzzles.com. There are around 80 different themes that the generator uses to transform a raw puzzle into a thematic one. For instance, the LLM translates this clue: >The girl Shirt=Pink is next to the girl Age=11 to >The girl who wears a Pink shirt is next to the 11-year-old girl. The website offers five new logic puzzles daily, designed to…
2024 · zebrapuzzles.com
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Hello HN, I've created a new Sudoku app for iOS and Android that prioritizes simplicity and privacy. It's free to download and use, and I'd be grateful for any feedback or suggestions. Features: > 4 difficulty levels, accessible at any time > No personal data collection of any kind > Clean, minimalistic design that focuses on the game > Takes up significantly less space than other popular apps (by a factor of about 10x) > Minimal use of advertisements I was frustrated by how many of the popular Sudoku apps feel excessively over-engineered, consume a lot of storage space and some that even…
2023
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Hi everyone, I built FuseCells, a minimalistic logic puzzle game where every level is handcrafted (no procedural generation). It started as a personal challenge to design a clean rule-set and scale it to thousands of puzzles without losing difficulty balance. What’s unique: • 2,500 handcrafted levels across multiple grid sizes • Deterministic logic — no guessing required • A rule system inspired by constraint-solving and path-finding concepts • Daily challenges and global progress tracking • Fully built as a solo dev project Technical notes for those curious: • Level generation tools I wrote…
Dec 2025 · apps.apple.com
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