Life & fun · alternatives · 2026

24 alternatives to Peril by MDE
Retro 2d Platform Game
Below are 24 products that do a similar job, ranked by how close each is in meaning and then by launch-day votes. Peril by MDE launched in 2022; newer entries below may have overtaken it.
- 1AR
2019 · internalregister.github.io · its alternatives →
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- 3TS
Hello everyone, I would like to see if there is any interest in this little project that I have been working on for the past few years. Could be relevant, seeing the direction in which the mainstream game engines are going. I didn't really like any of the already existing options, so I tried to make my own and it turned out to be easier than expected. It's sort of like a low-budget Unreal/Source, but with open-world streaming support and it is free and open source. Very old-school. But optimized for more modern hardware. Very fast too. Still not production ready, but it seems like it is…
2025 · racenis.github.io · its alternatives →
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- 5DA
I've been spending a lot of my spare time over the last year creating this little racing game. It's built in PICO-8, which is a really fun “fantasy retro console” that's been mentioned on HN several times. The console has strict limits and I wanted to see how far I could push them The source code for the game is over here: https://github.com/maxbize/PICO-8/tree/master/Driftmania. It's a bit of a mess, but I'm happy to answer any questions on it or development of the game. Cheers! EDIT: For those not familiar with PICO-8, there's only a few inputs: arrow…
2024 · frenchie14.itch.io · its alternatives →
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Alto's Odyssey▲263Discover the endless desert. A beautiful game for mobile.
2018 · its alternatives →
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Athena ▲107Start tracking your retro gaming achievements like a pro
2025 · play.google.com · its alternatives →
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Use a Projector as a Spatial Augmented Reality console!
2022 · its alternatives →
- 11AM
A modern HTML5 canvas remake of the classic Atari game from 1980. Defend your cities and missile bases from incoming enemy attacks using your missile launchers. Initially built using the Google Gemini 2.5 Pro AI LLM model.
2025 · missile-command-game.centminmod.com · its alternatives →
- 12FB
_Vector Defense_ is a retro vector graphics style tower defense game (demo). This was a holiday "weekend" project. I wanted to recreate some of the fun I had in the past with https://en.wikipedia.org/wiki/GeoDefense and one other (Android?) game that may predate GeoDefense, but which was fixed grid and placement. Creation Details I "wrote" this in English. 99% of my development came from carefully articulated directions and requests from me to Gemini 3 (usually planning mode, in Antigravity IDE). Music is also AI generated via Suno.com, from my prompts. SFX are samples…
8d ago · michaelteter.com · its alternatives →
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- 21IM
https://coffeegameonline.com/game/arch-rush-3d this game is heavily inspired from the viral hyper casual mobile Game. in which play runs in a certain direction until the screen is tap and direction changes, I love this Game very much for lot of hours, of never-ending levels and increasing difficulty The arc-rush is also based on the same functionality. Were you have to jump through floating platforms by jumping over them and each platform is placed zigzag towards the forward direction of the player. You have to wait until an arc is moving towards the right platform. One…
Apr 2026 · its alternatives →
- 22CS
Hi HN! I made this project to indulge in some nostalgia for the Palm OS era. One of the hardest technical problems was fitting an entire replay’s worth of state into the URL fragment so games could be shared. I wrote up some of the details here: https://memalign.github.io/p/caveribbon.html
2024 · memalign.github.io · its alternatives →
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- 24AP
The idea for this pixel art puzzle game came from playing Triominos, and wondering what would happen if you replaced numbers with colors. A few mutations later, and it became a mobile game where you click a piece to turn it in place, to recreate pixel art. I built the basic idea in just over an hour on Twitch. Dev-wise, I used a homebrew Typescript game engine I created, called Booyah (https://github.com/play-curious/booyah). The graphics are all rendered using the awesome library PixiJS. What do you think?
2023 · pixel-puzzler.playcurious.games · its alternatives →
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Ranked by how close each launch is in meaning, then by votes. Prices were read from each product’s own site when checked and can change. Refine with your own description →