Alternatives
Products that do what Planet Rush: Cosmic Drift does
Orbit. Launch. Survive.
- 1LL
2018 · github.com
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2025 · dodge.trickle.host
- 3IC
I built a desktop Mars colony survival game called Underhill, in homage to Kim Stanley Robinson's Mars trilogy. Land on Mars, build solar panels and greenhouses, and try not to pass out during dust storms. Eventually your colonists split into factions: Greens who want to terraform and Reds who want to preserve Mars. There’s Chill Mode for players that just want to build & hang, and Conflict Mode that introduces the Red v. Green factions. Reds sabotage, the terrain slowly turns green as the world gets more terraformed. Feedback welcome, especially on performance and gameplay!
Feb 2026 · underhillgame.com
- 4DA
I've been spending a lot of my spare time over the last year creating this little racing game. It's built in PICO-8, which is a really fun “fantasy retro console” that's been mentioned on HN several times. The console has strict limits and I wanted to see how far I could push them The source code for the game is over here: https://github.com/maxbize/PICO-8/tree/master/Driftmania. It's a bit of a mess, but I'm happy to answer any questions on it or development of the game. Cheers! EDIT: For those not familiar with PICO-8, there's only a few inputs: arrow…
2024 · frenchie14.itch.io
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https://coffeegameonline.com/game/arch-rush-3d this game is heavily inspired from the viral hyper casual mobile Game. in which play runs in a certain direction until the screen is tap and direction changes, I love this Game very much for lot of hours, of never-ending levels and increasing difficulty The arc-rush is also based on the same functionality. Were you have to jump through floating platforms by jumping over them and each platform is placed zigzag towards the forward direction of the player. You have to wait until an arc is moving towards the right platform. One…
Apr 2026
- 19AS
I didn't realize Universe Sandbox ran on MacOS, and I was in the mood to play around a bit. Some functions it's got: - Random system generation - Sonification is super fun too - Habitability Simulation (Just for fun, don't cite this please) - Replacing, spawning, deleting objects I've had tons of fun building this, so I hope someone else can share the joy. It's free and runs in the browser. I'd love to hear any feedback. I think this is at a state where I might leave it as it is, but if people are interested in other features, maybe I'll keep working on it. I've kept saying I'll stop working…
Dec 2025 · luna.watermelonson.com
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2017 · play.google.com
- 23BX
iny team (3 devs, 1 artist) here—sharing our first game: BALL x PIT, a survival roguelite focused on physics-based ball combat. Key bits: Unique ball types (Bomb, Black Hole, etc.) with distinct bounce/effects 42 evolutions via clear fusion (no random unlocks) Base-building for permanent run perks Launched 5 days: 300k+ sales, 95% Steam positive. On PC/PS5/Xbox (Game Pass free)/Switch ($14.99). Happy to answer questions, and we’re prepping an update with more fusions. Thanks for checking!
Oct 2025 · ballxpit.net
- 24IL
After losing my job, I decided to channel my energy into creating my own sci-fi adventure game. While I’ve previously released a VR game, I’ve been working as a regular software developer for the past few years. The game, Star Mission: Remote Sectors, is a first-person exploration and survival experience set on an uncharted alien planet. Players use superhuman abilities like telekinesis to uncover anomalies, navigate environmental hazards, and survive in hostile conditions. A big inspiration for the game was classic sci-fi movies and the optimistic vision of Star Trek. The journey has been…
2024 · store.steampowered.com
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