Alternatives
Products that do what PrecisionX does
Aim pratice
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I played a lot of Valorant and got mad, so I made an aim trainer that analyzes your raw crosshair movement to explore your raw motor and perceptual weaknesses instead of scoring scenarios. It also chooses sens and difficulty as part of the tasks, and makes playlists that are optimal difficulty for you to learn and progress faster!
Jul 2026 · openaim.pramit.gg
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Website: https://targetarchive.com Screen Shot: https://imgur.com/a/qlzuJ I built this website initially for myself since I just wanted an easy way to track my progress as a new shooter. I'm curious if others will find it useful and I would love some feedback. It's pretty simplistic right now but if you sign up and try it out I'll be happy to hear feedback and implement new ideas.
2018
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I've been building a level editor for Quake 3 that runs entirely in the browser: Radiant-style layout, brush and patch editing, CSG, terrain sculpting, and entity editing. It opens and saves .map file and you can play the maps you build directly in the browser using a webassembly build of ioquake3.
Jul 2026 · q3edit.com
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My background project for the last two years has been re-implementing my 2004 C++ shoot'em up game in TypeScript + WebGL, and it's finally done (just in time for the 20th anniversary!) Play the game online: https://nicollet.net/blog/darklaga/darklaga.html Technical article about the remake: https://nicollet.net/blog/darklaga/remake.html I have tested Firefox, Chrome and Edge on desktop and mobile (no access to a device capable of running Safari). It's amazing how much difference 20 years makes: the hardware is so much more powerful, the web…
2024 · nicollet.net
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I spent the past three years developing an exercise game for indoor smart trainers called Startona. The game is built from scratch in TypeScript and only uses a couple of small libraries. The result is a PWA that showcases the capabilities of a modern web browser through technologies like Web-Bluetooth and WebGL. Developed to turn turbo-trainer workouts into intense gaming sessions, Startona combines structured workouts with exercise games that boost specific aspects of the player's fitness, such as speed, power, and endurance. Although Startona is built for fun by providing new and unique…
2024 · startona.com
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Hey HN, I am Niko. I've built this 3D Dino Game In browser using tech like three.js and MoveNet (tensorflow). Basically, it's a normal 3D dinosaur game with a twist: you need to actually perform actions irl to avoid obstacles. Duck to crouch, jump to jump, raise left hand - go left, raise right hand - go right. Game is using your phone/laptop camera to track your body movements and perform in-game actions. PS. Game is 100% client side and I don't record/track/use/save any of your data Hope you find it worth playing. (better play on PC) It's a 100% FREE browser game with…
2025 · nicknaskida.github.io
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20+ free gaming tools - zero ads, no sign-up
Dec 2025 · gamingstunt.com
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Hi HN, My motivation for this came from frustration with existing workout trackers. Most felt clunky, hid core features like performance graphs behind a paywall, or forced a native app download. A few people close to me who take their training seriously shared the same sentiment, so I decided to build my own. I'm working on mTOR, a free, science-based workout tracker I built to automate progressive overload. It's a local-first PWA that works completely offline, syncs encrypted between your devices using passwordless passkeys, and allows for plan sharing via a simple link. The core idea is to…
Oct 2025 · mtor.club
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Hi HN! This is my first game — something I’ve always wanted to do. It’s a small browser game built with Phaser 3, React, and the phaser template (https://github.com/phaserjs/template-react-ts/). I made it in 2 days (like 8 hours in total real time) using gemini-cli. About 90% of the code was generated with AI, but I learned a lot by making fine tweaks. It only works on PC since it’s a typical WASD + R (reload) shooter. I’d love feedback on: - Gameplay (is it fun, too hard?) - Ideas for new features Thanks in advance! ps: I used cubes as a prototype, but now I kind of…
2025 · cubic-zombies.pages.dev
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Hello HN, last week, I stumbled over an old project of mine called Click The Number. I built it about six years ago to compare my clicking and reaction speed with that of my friends. The idea is simple – just click on the numbers in orders as fast as possible. I couldn't resist and rebuilt a lot of parts again, making them a bit nicer. I updated the design and added some features like a personal high score. It lets you keep track of your own best time (which makes it ever so _slightly_ more addictive). I'm curious what you think about it, and if you have any ideas where I could take it. Have…
2022 · projects.marcnitzsche.de
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Idea: How about a 5 minute game I can play in my browser and it's actually fun to play. Controls: Mouse or keyboard (left/right, left alt/right alt or A/D), space and esc are pause toggle. Page up / Page Down are next or previous level (if already unlocked). Cheats: Z toggles zapper, M toggles magnets. Debug stuff: I, P, E keys are toggles for various stuff (E lets you change some aspects of physics engine). Game is maybe playable on mobile devices, there is a menu on top right, and then click the circle to select type of control. Physical engine is decoupled from refresh…
Jul 2026 · brontosaurusrex.github.io
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2018 · github.com
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