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Alternatives

Products that do what Reducing memory allocs in convoy's flatten pkg does

  1. 1IW

    A fun toy memory allocator (not thread safe, that's a future TODO). I also wanted to explain how I approached it, so I also wrote a tutorial blog post (~20 minute read) covering the code which you can find the link to in the README.

    Nov 2025 · github.com

  2. 2IW
  3. 3GA

    Hi all, I've talked about glidesort a few times on HN already, but it's finally ready for release. If you have any questions, feel free to ask. An academic paper on glidesort that goes into a lot more detail than the readme is upcoming, but is not ready yet. I will be giving a talk on glidesort tomorrow at FOSDEM 2023 in the Rust Devroom at 16:10, you can seek me out there as well. In other news, I am leaving academia soon, so if you have interesting (Rust) jobs the coming months feel free to approach me.

    2023 · github.com

  4. 4MM

    I've been working on implementing the compile-time approach to memory management described in this thesis (https://www.cl.cam.ac.uk/techreports/UCAM-CL-TR-908.pdf) for some time now - some of the performance results look promising! (Although some less so...) I think it would be great to see this taken further and built into a more complete functional language.

    2020 · github.com

  5. 5

    An ultra-fast model for real-time coding in Codex

    Feb 2026

  6. 614

    2021 · gist.github.com

  7. 7KD
  8. 8AH

    Long-simmering side project that is finally ready to see the light. HAMTs are a cool persistent data structure and implementing one has been a lot of fun. Beyond the code, there is likely some value in the extensive and largely complete implementation docs; basic benchmarks are linked in the README, too. Kind of aiming to be "the libavl for HAMTs". That is obviously a high and aspirational bar but a distinct possibility if it stirs up a little interest and/or contribution. Anyways, it's time for this to go out, collect feedback and maybe even some use outside of toy projects. Let me…

    2023 · github.com

  9. 9OA

    I built an experiment that uses an overfitted transformer and arithmetic coding to compress individual files. Instead of training the model to generalize, I train a 900KB transformer to memorize a single file and predict the next byte. Those predictions are fed into an arithmetic coder to produce the compressed output. On a 100MB NYC taxi CSV, it compresses to about 7MB (~0.5 bits/byte). On a 100MB slice of enwik9, it compresses to about 21MB (~1.68 bits/byte). It's pretty slow right now (roughly 20–30 minutes of training and 45 minutes each for compression and decompression on my…

    Jun 2026

  10. 10IC

    This is an upgrade of a tool I created 15 years ago in Python to learn OOP and solve some inadequacies in the HDR stacking tools I could find at the time. The problem was, none of them were really "batch friendly". None of them properly preserved the metadata I wanted them to stuff into the output file. There were probably some other reasons also, I just can't remember them now. It got the job done, but was very slow. Python was what I knew at the time and even with NumPy, I was limited in the speed I could squeeze out of it. (I also made some very specific, conscious, architectural choices…

    Jun 2026 · github.com

  11. 11OL

    I've been working on Fast LiteLLM - a Rust acceleration layer for the popular LiteLLM library - and I had some interesting learnings that might resonate with other developers trying to squeeze performance out of existing systems. My assumption was that LiteLLM, being a Python library, would have plenty of low-hanging fruit for optimization. I set out to create a Rust layer using PyO3 to accelerate the performance-critical parts: token counting, routing, rate limiting, and connection pooling. The Approach - Built Rust implementations for token counting using tiktoken-rs - Added lock-free data…

    Nov 2025 · github.com

  12. 12HE

    I wrote a little LD_PRELOAD library that makes it easy to inspect and interact with a running program's glibc heap. It's fun to pause processes, free a bunch of their allocations, then resume them. Most of the time, the processes continue as though nothing happened, but sometimes they do interesting things :)

    2025 · github.com

  13. 133C
  14. 14PC

    Hi HN! We’re the team behind CodSpeed (https://codspeed.io), a continuous performance testing tool. Today, we're really excited to launch our new product: p99 (https://p99.chat), an assistant for software performance optimization. Through CodSpeed, we have been working with hundreds of projects doing performance optimization. What struck us was how fragmented the tooling landscape is. You would identify a performance regression in their CI, or worse, in production, then disappear into a rabbit hole of benchmarking frameworks, sampling profilers, memory profilers,…

    2025 · p99.chat

  15. 153M
  16. 16LS

    This is a big update from the GraphRAG team! Significantly reduces the cost and speeds up indexing for GraphRAG all without much degradation in performance. Check it out!

    2024 · microsoft.com

  17. 17FS

    I want to share a really dumb, but very practical project I have packaged this summer, to perform operations on strings much faster. I was using Python to work with a multi-terabyte newline-delimited file. Reading, splitting, and shuffling it was a nightmare. So, I wrapped a trivial hardware-friendly heuristic I've been using for the last few years into a CPython library. The part I enjoyed the most is implementing SIMD behavior without SIMD instructions... Using 64-bit words to work at 8-bit granularity. Unlike conventional SIMD, the code would remain the same for ~~almost~~ any hardware.…

    2023 · ashvardanian.com

  18. 18RO

    Hi HN! In all the organisations, we have worked, SDEs and EMs spend a lot of time on on-call, incident operations, ticket operations - Constantly updating everyone on the current status of an incident, figuring out who is the current Oncall in Slack threads like @dev-oncall, Missing following up on Action Items post-incident, creating a post-mortem RCA document, Spending time on creating and analysing oncall reports For each of these tasks, there is a Developer who doesn't like to spend time on these tasks and an Engineering leader who stresses maintaining this culture. This is why we…

    2023 · pagerly.io

  19. 19
    thred11

    shared memory for decisions, revisions, and unfinished work

    18d ago · thred.fun

  20. 20IM

    Hey HN! I made a completely open sourced alternative to Weights and Biases with (insert cringe) blazingly fast performance (yes we use rust and clickhouse) Weights and Biases is super unperformant, their logger blocks user code... logging should not be blocking, yet they got away with it. We do the right thing by being non blocking. Would love any thoughts / feedbacks / roasts etc

    2025 · github.com

  21. 21PA

    Hi HN, I’m experimenting with a small Python library called PicoFlow for building LLM agent workflows using a lightweight DSL. I’ve been using tools like LangChain and CrewAI, and wanted to explore a simpler, more function-oriented way to compose agent logic, closer to normal Python control flow and async functions. PicoFlow focuses on: - composing async functions with operators - minimal core and few concepts to learn - explicit data flow through a shared context - easy embedding into existing services A typical flow looks like: flow = plan >> retrieve >> answer await flow(ctx) Patterns…

    Jan 2026

  22. 22UI

    Hey everyone! I am excited to share updates on four of my & my teams' open-source projects that take large-scale search systems to the next level: USearch, UForm, UCall, and StringZilla. These projects are designed to work seamlessly together, end-to-end—covering everything from indexing and AI to storage and networking. And yeah, they're optimized for x86 AVX2/512 and Arm NEON/SVE hardware. USearch [1]: Think of it as Meta FAISS on steroids. It's now quicker, supports clustering of any granularity, and offers multi-index lookups. Plus, it's got more native bindings than probably…

    2023 · usearch-images.com

  23. 23

    99.9% DeepSeek cache hit, 3-tier context proxy

    Jun 2026 · haoyun18881-beep.github.io

  24. 24HA

    Most ZK proving systems are optimized for server-grade hardware with massive RAM. When scaling to industrial-sized traces (2^20+ rows), they often hit a "Memory Wall" where allocation and data movement become a larger bottleneck than the actual computation. I have been developing Hekate, a ZK engine written in Rust that utilizes a Zero-Copy streaming model and a hybrid tiled evaluator. To test its limits, I ran a head-to-head benchmark against Binius64 on an Apple M3 Max laptop using Keccak-256. The results highlight a significant architectural divergence: At 2^15 rows: Binius64 is faster…

    Jan 2026

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