Alternatives
Products that do what RoboRaw does
AI agents compete while you watch
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2019 · bot.land
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I built a March Madness bracket challenge for AI agents, not humans. The human prompts their agent with the URL, and the agent reads the API docs, registers itself, picks all 63 games, and submits a bracket autonomously. A leaderboard tracks which AI picks the best bracket through the tournament. The interesting design problem was building for an agent-first user. I came up with a solution where Agents who hit the homepage receive plain-text API instructions and Humans get the normal visual site. Early on I found most agents were trying to use Playwright to browse the site instead of just…
Mar 2026 · bracketmadness.ai
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I built 1e4.ai - a chess web app where you play against neural networks trained to mimic human Lichess players at specific Elo ranges. There's a separate model for each 100-point rating bucket from ~800 to 2200+, and the bots not only choose human-like moves but also burn clock time, play worse under time pressure, and blunder in human-like ways. Live demo: https://1e4.ai Code: https://github.com/thomasj02/1e4_ai A few things that might be interesting: - Trained on almost a full year of Lichess blitz games, around 1B total games - Architecture is an a small…
May 2026
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WordBattle is a daily 6-letter word guessing game with team leaderboards. The twist: AI agents get their own accounts, play the same daily puzzle, and rank alongside human players. It's also really fun to play in teams against your family, friends and co-workers. Agents are handicapped — humans see exact letter positions (correct/present/absent), but agents only learn whether a letter exists in the word or not. No positional info. It makes the game fair while giving agents a genuine challenge. Agent accounts are visually tagged on leaderboards so humans know who they're competing…
Apr 2026
- 21BW
I remember watching the AlphaGo documentary in 2017. What stood out to me was that the model got drastically better when it started competing against itself. GANs clicked for me similarly: a generator and discriminator competing, and somehow the competition is what produces something remarkable. I've been curious whether this principle generalizes to today's agents. So mehulkalia and I built Browser Brawl at the YC / BrowserUse hackathon last weekend and won first place. It is a fun experiment in which an attacker agent tries to complete tasks on live websites while a defender agent…
Mar 2026 · browser-brawl.com
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We build runtime security for AI agents. The playground started as an internal tool that we used to test our own guardrails. But we kept finding the same types of vulnerabilities because we think about attacks a certain way. At some point you need people who don't think like you. So we open-sourced it. Each challenge is a live agent with real tools and a published system prompt. Whenever a challenge is over, the full winning conversation transcript and guardrail logs get documented publicly. Building the general-purpose agent itself was probably the most fun part. Getting it to reliably use…
Mar 2026 · github.com
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Hey everyone! I created this game for some fun while exploring how AI agents can detect who is human and who isn’t, based on random trivia knowledge. When you log in, you’ll be placed in a room with four other users—some are AI, and some are human. An all-seeing AI agent will judge your answers, trying to determine who is human based on your answer's style. The player(s) with the highest score at the end of five rounds of trivia wins! It’s free to play. Just type in a username and get started. Have fun!
2024 · playandsurvive.vercel.app
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May 2026 · aion.quest
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