Alternatives
Products that do what VillageZ does
Master JavaScript by building games.
- 1IT
2019 · s-poony.github.io
- 2AT
2019 · github.com
- 3IM
Hi HN! I made many small web games in the past with Unity or Phaser. But this time I wanted to make something completely on my own. So I coded a basic game framework in plain JavaScript, and used it to make Almost Pong. This was a really fun project that taught me a lot about JavaScript, and I plan to make more minimalist games with this framework. Interesting fact: Almost Pong doesn't load any assets, all sprites and sounds are generated with code. Happy to answer questions, and please let me know if you have any feedback on the game. Thanks!
2022 · lessmilk.com
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- 5LA
2019 · learnjavascript.online
- 6AT
Hi HN community! We want to share AI-town, a deployable starter kit for building and customizing your own version of AI simulation - a virtual town where AI characters live, chat and socialize. Inspired by great work from the Stanford Generative Agent paper (https://arxiv.org/abs/2304.03442). A few features: - Includes a convex.dev backed server-side game engine that handles global state - Multiplayer ready. Deployment ready - 100% Typescript - Easily customizable. You can fork it, change character memories, add new sprites/tiles and you have a custom AI simulation…
2023 · github.com
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- 8VT
Hey HN! We're so excited to show you Val Town (https://val.town)! A "val" is a JavaScript/TypeScript function or value that runs on our servers. We aim to get you from idea to running code in seconds: type code, run it, get its API endpoint, schedule it - all from the browser, in a couple keystrokes. We're a startup of 4 people, mostly in NYC. We've been working on this for 6 months and are eager for feedback from the HN community. Why do we need yet another online coding IDE? While researching devtools[1], I found myself wanting something halfway between Replit and Zapier: a…
2023 · val.town
- 9TJ
2017 · github.com
- 10

I'm making a platform for simple open source games you can play anywhere. Games are all just JavaScript classes and you can read the source of every game on the platform. I started working on initial "games" (mostly rendering tests) in 2018 and eventually built all of the platform stuff around it to make it easy to share games. There's also an in-browser editor available for you to make and publish games all from the browser. Would love some feedback on the games and studio features as well as the platform overall. All of the code is available at https://github.com/homegamesio
Jul 2026 · homegames.io
- 11JA
2017 · github.com
- 12BA
Show HN: Boardzilla, a framework for making web-based board games Tldr: We’ve made a framework for web-based board games. You can try out some games over at https://boardzilla.io, or you can take a look at https://docs.boardzilla.io to learn more about how to develop your own game. Source is available at https://github.com/boardzilla Hey y’all. My brother and I have made a framework for board games. During the pandemic we started to look at BGA but got discouraged by how old-fashioned the tools were and how cumbersome the development process was. We set out…
2024 · boardzilla.io
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- 17AG
2021 · github.com
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- 20LP
Looking for feedback on my project to teach python by writing code that interacts with a Minecraft World.
2023 · github.com
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- 23MM
2018 · github.com
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