Alternatives
Products that do what Vlly – A simple API to powerful 3D/VR/AR delivery does
I’m an ex-YouTube infrastructure engineer iterating through building infra to support streaming high-quality AR experiences. Vlly allows you to build high-quality 3D/VR/AR into your applications with just a few lines of code - going from 0 to production 3D pipeline in minutes. I built Vlly as a simple API to take the pain out of 3D file conversion, optimization, and distribution. I'm around to get people started and to chat about current and future state of streaming media.
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2021 · synergyjs.org
- 3MN
Hi guys, I've created an open source web builder framework (https://grapesjs.com) years ago, which I'm still maintaining, and now I'm excited to publish a side project based on it, Grapedrop (https://grapedrop.com). It's a simple web page builder which allows you to design and publish your web pages very quickly. The project is still in beta with a lot of stuff to improve but I'd really like to share it and hear what people think about it and maybe also get some constructive feedback.
2018
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2019 · github.com
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2013 · framebase.io
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I built vr.dev as a lightweight network for people in the VR, XR, and AR development community to showcase demos, promote themselves, and find collaborators. It’s early, but usable for portfolios and discovery. Example profile: https://vr.dev/erik What’s live now: - Profiles with vr.dev/[username] URLs - Showcase a .glTF file - Resume/experience with industry-specific signals What’s coming: - Options for more showcases and supported asset types - Advanced searching on experience and skills - Closer integration with GitHub - Better discovery I’d love feedback on what…
2025 · vr.dev
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Hi HN, I’m Ashu, founder of VideoDB. I’ve spent a big chunk of my life building video infrastructure. Not video creation. Video plumbing. The stuff you only learn after production breaks: timebases, VFR, keyframes, audio sync drift, container quirks, partial uploads, live streams, retries, backpressure, codecs, ffmpeg flags, cost blowups, and “why is this clip unseekable on one player but fine on another”. This week we shared VideoDB Skills, a skill pack that lets AI agents call those infra primitives directly, instead of you wiring pipelines with screenshots plus FFmpeg glue. Repo:…
Mar 2026
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http://dripi.com I thought I'd share my winning entry to the Google I/O last call competition with ya'll. Took me about 9 hours, which seems like a lot looking at it now (my only excuse is that it took place after 12am). I truly did not expect to be one of the winners. My guess is that the YouTube API category had fewer entries than others. Feel free to let me know what you think! This was the challenge: Wouldn’t it be nice if you could create a video mash-up by chaining player invocations that work for both Flash and HTML5 videos ? Well, with the JavaScript API to the <iframe> embed…
2011
- 14OS
Hi, I’m Sagar. We just open-sourced a framework to build real-time AI-powered video avatars you can drop into any app or website. You can use it to create sales assistants, customer success agents, mock interviewers, language coaches, or even historical characters. It’s modular (choose your STT, LLM, and TTS provider), production-ready, and optimized for ultra-low latency video generation. Features: - Real-time speech-to-video avatars (<300ms) - Native turn detection, VAD, and noise suppression - Modular pipelines for STT, LLM, TTS, and avatars with real-time model switching - Built-in RAG +…
2025 · github.com
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2021 · github.com
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Hey everyone, my friend and I created a GitHub Wrapped video for developers to showcase their activity on the platform in a more fun way. The implementation is open-source (https://github.com/rendleyhq/github-wrapped-2024) if you're interested in how it was built. To get a bit geeky, we used masks, keyframe animations, luma key shaders to remove the background from the confetti video, and some other techniques. Also, everything is rendered directly in the browser!! I'm curious to hear your thoughts on the rendering performance, especially if you're running this on your…
2024 · rendley.com
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hello! After receiving some great traction here a few weeks back (65.03k unique visitors/ 539.22k total requests/ +11x user sign ups), Stephen and I rolled up our sleeves and made some improvements based on the feedback y'all had. → Migrated the entire infrastructure from Heroku to DigitalOcean w/ Docker → Added functionality for data exports to markdown (take your data anywhere) → Added in a sustainability model with Lemon Squeezy subscription payments → Migrated to a Vite-based build system → Migrated from vuex to pinia for Vue.js state management → Made improvements to the…
2024
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Frameloop is an AI-powered video creation and automation tool, that turns ideas into publishable videos within seconds. I've been working on this for past 4 months now, and have few paying customers as well. Most of them are individual creators, and about 20% are businesses. I'd like to focus more on business users going forwards, and am building branded video features for businesses. There are many other tools at this point, but my focus has been to focus on great UX, and giving users a really good first draft, which is easily editable. And I think that focus is what differentiates us. Try…
2024 · frameloop.ai
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Hey folks! My weekend project, Summify.io, has officially launched! It's an AI-driven tool that simplifies your life by summarizing YouTube videos in just a single click. Now, you can get the gist of those long vids without breaking a sweat! Built from the ground up as a solo developer, it's been an incredible journey full of late nights, countless coffees, and the spirit of indie hacking The amazing response from our private release has motivated me on to start building even more features. Can't wait for you to check it out and share your thoughts! Try Summify.io now and let's me know what…
2023 · summify.io
- 20IM
I spent the past few weeks making an open source cloud code editing environment with an AI copilot and multiplayer collaboration! It's fully self-hostable in 5-10 minutes. There's a lot of minor improvements to be made, and some are already listed in the Github issues. Let me know what you think and feel free to try it out.
2024 · github.com
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Hey guys, I am think of building an open-source version of Perplexity to let devs play around with it. But with all the existing tools available what features would you want? Anything specific? What is missing? Currently working on - 1. Streaming text 2. Citations sources 3. Image and file upload 4. Chat history and storage 5. Temperature and custom instructions If you are in marketing or growth can anyone help me with what to focus on while building such an app? Also here is a very first version. Probably will break and most of the buttons also don’t work, built it in 3 days using Bing and…
2024 · omniplex.vercel.app
- 22IM
2021 · github.com
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I have a favour to ask. I’ve been working for a while on Kalavai, a project to make distributed AI easy. There are brilliant tools out there to help AI hobbyists and devs on the software layer (shout out to vLLM and llamacpp amongst many others!) but it’s a jungle out there when it comes to procuring and managing the necessary hardware resources and orchestrating them. This has always led me to compromise on the size of the models I end up using (quantized versions, smaller models) to save cost or to play within the limits of my rig. Today I am happy to share the first public version of our…
2024 · github.com
- 24IM
Hey there! I'm Sami. Over the past year, I've been busy building apps for clients, and I always found it challenging to discover a great animated component library. So, I took it upon myself to learn how to create beautiful animations. It was tough at first, but with persistence and a lot of practice, I eventually started crafting some really impressive animations for my clients! Now, I'm excited to share some of my favorite creations with you on my platform, DynaUI. I'd love to hear what you think!
2024 · dynaui.design
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