Alternatives
Products that do what Warfront Nations does
Rule. Conquer. Dominate the World.
- 1AM
2017 · airma.sh
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Hi HN, I've been building a browser-based multiplayer strategy game called Borderhold. Matches run on large maps designed for hundreds of players. Players expand territory, attack neighbors, and adapt as borders shift across the map. You can put buildings down, build ships, and launch nukes. The main thing I wanted to explore was scale: most strategy games are small matches, modest maps, or modest player counts, but here maps are large and game works well with hundreds of players. Matches are relatively short so you can jump in and see a full game play out. Curious what people think.…
Mar 2026 · borderhold.io
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2016 · overthrown.io
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This is something that I've been working on on-and-off in my spare time for the last few years. I started in 2020 during Covid trying to do a Mount and Blade style map in UE4, and it grew from there until where it is now - I would just add a feature, then another, until it came together. Since the start of the year I've really been trying to polish it some more. I've got the full thing planned for a Q3 25 release. Github release if you don't have Steam: https://github.com/joe-gibbs/fall-of-an-empire-release
2024 · store.steampowered.com
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- 11NTName That Nation▲201
I made this map game. react, material ui, hosted on vercel cdn, no back end.
2024 · namethatnation.com
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Build your legacy in a living, playerdriven geopolitical MMO
Jul 2026 · world-r-frontend.vercel.app
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