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Products that do what WarpTorch does

Free interactive 3D Warp Drive simulation via PyTorch

  1. 1
    Warp AI494

    AI, fully integrated with your terminal

    2023

  2. 2IS
  3. 3

    Swarm Agents That Turn Slow PyTorch Into Fast GPU Kernels

    Jan 2026 · rightnowai.co

  4. 4
    Warp 2.0426

    World’s First Agentic Development Environment

    2025

  5. 5
    WarpGrep114

    Remove context rot + improve code search

    Dec 2025 · morphllm.com

  6. 63I

    CPU & GPU with Zero Hassle Built with NVIDIA Warp, the same code runs seamlessly on both CPU and GPU — no need to deal with CUDA setup, driver issues, or device-specific kernels. Just flip one config line. Learn Modern Graphics the Easy Way Explore core concepts in differentiable rendering and parallel graphics programming — no need for expensive GPUs or thousands of lines of boilerplate. Minimalist & Educational This isn’t another massive codebase. It’s a clean, hackable implementation built for clarity — perfect for study, prototyping, or teaching yourself how Gaussian Splatting works.

    2025 · github.com

  7. 7RT

    I ported Microsoft's TRELLIS.2 (4B parameter image-to-3D model) to run on Apple Silicon via PyTorch MPS. The original requires CUDA with flash_attn, nvdiffrast, and custom sparse convolution kernels: none of which work on Mac. I replaced the CUDA-specific ops with pure-PyTorch alternatives: a gather-scatter sparse 3D convolution, SDPA attention for sparse transformers, and a Python-based mesh extraction replacing CUDA hashmap operations. Total changes are a few hundred lines across 9 files. Generates ~400K vertex meshes from single photos in about 3.5 minutes on M4 Pro (24GB). Not as fast as…

    Apr 2026 · github.com

  8. 8AP

    We ported pbrt-v4 to Julia and built it into a Makie backend. Any Makie plot can now be rendered with physically-based path tracing. Julia compiles user-defined physics directly into GPU kernels, so anyone can extend the ray tracer with new materials and media - a black hole with gravitational lensing is ~200 lines of Julia. Runs on AMD, NVIDIA, and CPU via KernelAbstractions.jl, with Metal coming soon. Demo scenes: github.com/SimonDanisch/RayDemo

    Feb 2026 · makie.org

  9. 9IM

    This is a little toy project of mine that lets you simulate digital logic graphs. It was inspired by Minecraft's Redstone and the Piet esolang. It's got some serious drawbacks-- you write circuits as PNGs and simulate them with a Python interface. It's slow to run and slow to experiment with. And it is certainly difficult to use for people with any kind of color blindness. But despite that, I hope this can still be a fun toy!

    2022 · github.com

  10. 10
    Forge CLI107

    Swarm agents optimize CUDA/Triton for any HF/PyTorch model

    Jan 2026 · rightnowai.co

  11. 11TL

    Hello HN! For the past 6 months I've been working on an open source python library that implements differentiable geometric optics in PyTorch. It's very experimental still, but eventually the goal is to use it to design optical systems with a state of the art optimization framework and a beautiful code based API. Think OpenSCAD, but for optical systems. Not only is PyTorch's autograd an amazing general purpose optimizer, but torch.nn (the neural network building blocks) can be used pretty much out of the box to model an optical system. This is because there is a strong analogy to be made…

    2025 · victorpoughon.github.io

  12. 12IV

    This is a GPU "software" raytracer (i.e. using manual ray-scene intersections and not RTX) written using the WebGPU API that renders glTF scenes. It supports many materials, textures, material & normal mapping, and heavily relies on multiple importance sampling to speed up convergence.

    2024 · github.com

  13. 13
    WarpBuild144

    30% faster, 50% cheaper Github actions runners

    2023

  14. 14WX

    Hey HN, I’m Surya and I’m excited to show you WarpBuild! WarpBuild provides fast, secure `x86-64` and `arm64` Github actions runners. This speeds up your workloads by 30%, at half the cost, and takes ~2mins to get started. We’ve been seeing pretty good results since we opened up signups a week ago and I’ve shared some numbers publicly here [1]. Currently, we support linux runners for Github organizations (not personal accounts) and MacOS support is coming soon (~Jan). The way the runners work is deceptively simple: Runners are assigned to hardware that is ideal for build workloads with fast…

    2023 · warpbuild.com

  15. 15

    Real-time GPU shader editor for spatial computing

    2024

  16. 16

    Vibe profile your ML models to get max performance.

    2025

  17. 17KY
  18. 18
    Solarch109

    Interactive diagrams with AI, and your code always in sync

    Jun 2026 · solarch.dev

  19. 19

    A tediously accurate scale model of the solar system

    2014

  20. 20

    GitHub migrations for interactive planning

    2025

  21. 21HO

    2018 · thehappykoala.github.io

  22. 22

    Contribute to dogtorjonah/context-warp-drive development by creating an account on GitHub.

    Jul 2026 · github.com

  23. 23LF

    We're excited to announce that we've open-sourced LeanRL, a lightweight PyTorch reinforcement learning library that provides recipes for fast RL training using torch.compile and CUDA graphs. By leveraging these tools, we've achieved significant speed-ups compared to the original CleanRL implementations - up to 6x faster! Reinforcement learning is notoriously CPU-bound due to the high frequency of small CPU operations. PyTorch's powerful compiler can help alleviate these issues, but comes with its own costs. LeanRL addresses this challenge by providing simple recipes to accelerate your…

    2024 · github.com

  24. 24DF

    I forked a PyTorch DeepDream implementation and added video support with temporal consistency. It produces smooth DeepDream videos with minimal flickering, and is highly flexible including many parameters and supports multiple pretrained image classifiers including GoogLeNet. Check out the repo for sample videos! Features: - Optical flow warps previous hallucinations into the current frame - Occlusion masking prevents ghosting and hallucination transfer when objects move - Advanced parameters (layers, octaves, iterations) still work - Works on GPU, CPU, and Apple Silicon

    Jan 2026 · github.com

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