A Multiplayer Geography Game Using WebSockets
A multiplayer geography game using Websockets. Contribute to abrenaut/posio development by creating an account on GitHub.
A Multiplayer Geography Game Using WebSockets launched on August 19, 2016 with 220 votes, #110 of 3,856 launches that month and more than 95% of that year's launches. The site was still online in September 2026, 10 years on.
In plain words
A multiplayer geography game built with WebSockets technology that allows players to compete in real-time. Players can test their geographical knowledge while interacting with others simultaneously through a web-based interface. The game is hosted on GitHub, making it accessible to those interested in geography competitions and multiplayer gaming experiences.
written from the facts on this page · September 2026
Does a similar job
all alternatives →- IMI made a browser-based RTS game2022 · battle-of-flags.com · ▲212
I've posted this game here before, hopefully a repost is fine as the game has changed quite a bit (improved AI, improved mapeditor, much quicker gameplay, etc). Game is based on JavaScript/Canvas and WebSockets. On the browser side the map is pre-rendered (as a background image), just the mobile units/buildings and animations are dynamically rendered. The lobby server is made in node.js, but the game server is C++ for performance reasons (mainly the pathfinding). I found the C++ WebSocket libraries out there to be too difficult to use so I made my own based on the rfc. Overall I…
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- LWLearn where countries are on the world map with Spaced Repetition2025 · map.koljapluemer.com · ▲217
Hi HN, I made a web game to practice country locations a while ago and HN liked it, so I thought I'd post my updated version as well. As for how the game works and feels, I'd really recommend you checking it out for yourself, it's free, no signup, no ads. The tech stack is Vue + ts + Tailwind/Daisy for the looks. The learning algorithm is a slight modification of the ts version of FSRS. If you have anything to add, it's open source as well (https://github.com/koljapluemer/learn-worldmap), although not well documented yet. In the end it's just a little sideproject,…

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