nowfound

AI · July 20, 2026

AIOS

AI operating system for your daily tasks

AIOS launched on July 20, 2026 with 4 votes, #6,023 of 24,623 launches that month and more than 75% of that year's launches.

What it does

AI-powered system designed for automatic generation of PBR assets for game developers.

AIOS Project -- autonomous AI agent orchestration and procedural production pipelines. Asset Factory (live) and Generator Bajek, powered by the Portable Animator engine (R&D).

A distributed local/cloud execution engine that powers a working PBR texture pipeline today, and a deterministic animation scene graph in active R&D. Not a mockup and not a video: the material below is computed on this page, in your browser, while you move the sliders. Gradient noise with FBM octaves builds a height field, a Sobel filter derives the normal map from it, and a point light following your cursor shades the result. What this is: the maps are recomputed from scratch on every slider move, and the timing under the sliders is measured, not written in. The same seed and the same sliders always give the same image. What this is not: the production Asset Factory pipeline, which adds…from aiosproject.com

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