AllyDB – An in-memory database similar to Redis, built using Elixir
Hey, everyone. I am currently working on AllyDB, which is basically my own Redis, which I am writing in Elixir. Currently, the database is nowhere close to being ready, as you can see in the roadmap, but I am doing my best to add stuff as fast as possible. Currently the implementation is very simple, with an in memory table, an append log persistence system, as well as an interval persistence system as a backup. The database could definitely be optimized further, especially when it comes to persistence, which I am planning to do in the future. I'm also planning to use Rust NIFs for specific…
In plain words
AllyDB is an in-memory database written in Elixir that functions similarly to Redis. It stores data in memory with append log and interval-based persistence systems for backup. The database is still in early development and includes asynchronous writes and deletes, with fault tolerance for most components except TCP connections. Future plans include performance optimizations for persistence, Rust integration for performance-critical tasks, and blocking operation versions.
written from the facts on this page · September 2026
From the sources
In the maker’s words, at launch
Hey, everyone. I am currently working on AllyDB, which is basically my own Redis, which I am writing in Elixir. Currently, the database is nowhere close to being ready, as you can see in the roadmap, but I am doing my best to add stuff as fast as possible. Currently the implementation is very simple, with an in memory table, an append log persistence system, as well as an interval persistence system as a backup. The database could definitely be optimized further, especially when it comes to persistence, which I am planning to do in the future. I'm also planning to use Rust NIFs for specific tasks for the performance gains over Elixir and BEAM. Writes and deletes are currently asynchronous, but I will add blocking versions of them soon. I am trying to make the system as fault tolerant as possible, and currently everything except the TCP connections are fault tolerant. I'm also working on a TypeScript client for the project, so yeah, that kind of sums it up. Feel free to check the project and the roadmap out, and let me know what I could improve or give feature or optimization ideas! Thanks, and have a nice one!
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