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Work · March 22, 2022

AnyMP4 Blu-ray Toolkit

Blu-ray Toolkit, Blu-ray ripper, copy, converter

AnyMP4 Blu-ray Toolkit launched on March 22, 2022 with 2 votes. The site was still online in September 2026, 4 years on.

What it does

AnyMP4 Blu-ray Toolkit contains three excellent software: Blu-ray Player, Blu-ray Ripper and Blu-ray Copy Platinum.

AnyMP4 Blu-ray Toolkit contains Blu-ray Player, Blu-ray Ripper and Blu-ray Copy, which lets you play and copy Blu-ray disc/movie, rip Blu-ray to video.

Play Blu-ray/DVD disc/movie, Blu-ray folder and ISO image file, 4K and 1080p HD video on PC, rip Blu-ray to MP4, AVI, MOV, MKV, WMV and more videos, copy and backup Blu-ray disc with fast speed. Note: Please DO NOT use our software to rip rental Blu-ray or back up Blu-ray for commercial use! AnyMP4 Blu-ray Toolkit is all-in-one Blu-ray Bundle, which has the ability to play Blu-ray disc and DVD disc on Window 11/10/8/7/Vista/XP with perfect sound and picture quality. If you want to play Blu-ray/DVD folder or ISO image file, this Blu-ray Toolkit can also help you. It allows you to watch 4K UHD video, 1080p HD video and any media file such as MTS, TS, M2TS, MXF, TRP, MKV, FLV, and more on…from anymp4.com

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  • IM

    Hi HN! I made many small web games in the past with Unity or Phaser. But this time I wanted to make something completely on my own. So I coded a basic game framework in plain JavaScript, and used it to make Almost Pong. This was a really fun project that taught me a lot about JavaScript, and I plan to make more minimalist games with this framework. Interesting fact: Almost Pong doesn't load any assets, all sprites and sounds are generated with code. Happy to answer questions, and please let me know if you have any feedback on the game. Thanks!

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  • HA

    Paste the following into the console of any HN page - for annotated avatars on all HN comments. (self contained code) for(u of document.querySelectorAll('.hnuser'))for(u.prepend(c=document.createElement('canvas')),x=c.getContext('2d'),c.width=18,c.height=14,s=u.innerText,r=1,i=28+s.length;i--;i>>29>X*X/3+Y/2&&x.fillRect(6+2*X,2*Y,2,2)&x.fillRect(6-2*X,2*Y,2,2):r+=s.charCodeAt(i-28,x.fillStyle='#'+(r>>8&0xFFFFFF).toString(16)))r^=r>>17,r^=r>2

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