
BlockFit
The classic block puzzle, now with rewards & 6 modes
What it does
A free, polished block puzzle game built solo for iOS. v1.2 highlights: 🎁 Daily Reward Wheel (free credits) 🎯 6 modes (Time Attack, Survival, etc.) 💥 4 special blocks (Bomb, Rainbow, Color Bomb, Ice) ⚡ 3 power-ups 🎨 5 unlockable skins 🏆 Game Center, 28 languages Free to play with light ads. Optional credits to skip wait.
Does the same job
all alternatives →
- PAPuzzleMoji, a daily emoji pictionary challenge against ChatGPT2023 · puzzlemoji.com · ▲82



- BSBlock Sort, a mobile/PWA puzzle game without ads2024 · matthijsgroen.github.io · ▲20
I like small puzzle games to play on my mobile, (because you can put them away easily as well). But I got really annoyed that a lot of them force feed you advertisements. To counter this I made my own puzzle game, as a progressive web app. This means you can install it on your mobile or desktop as an application, and play offline. After the game is offline ready, no requests should be outgoing except checking for updates of the game. So there is no tracking/reporting going on. This also means I rely on old fashion email to get feedback! The game is build in React + Typescript + Vite,…
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Launched alongside, May 2026
the whole month →

Parallel agents, diff reviewer, and multi-model comparisons
Dev tools · May 2026 · kilo.ai


- NW
Hey HN, Henry here from Cactus. We open-sourced Needle, a 26M parameter function-calling (tool use) model. It runs at 6000 tok/s prefill and 1200 tok/s decode on consumer devices. We were always frustrated by the little effort made towards building agentic models that run on budget phones, so we conducted investigations that led to an observation: agentic experiences are built upon tool calling, and massive models are overkill for it. Tool calling is fundamentally retrieval-and-assembly (match query to tool name, extract argument values, emit JSON), not reasoning. Cross-attention…
Life & fun · May 2026 · github.com
- FM
Dev tools · May 2026 · github.com