CanvasJS Charts v2
Responsive HTML5 charts with 10x performance
CanvasJS Charts v2 launched on December 1, 2017 with 209 votes, #106 of 2,482 launches that month and more than 90% of that year's launches. The site was still online in September 2026, 8 years on.
What it does
CanvasJS Charts is an HTML5 Charting library that runs across devices and browsers and has 10x Performance Compared to traditional SVG charting Libraries. This allows you to create rich dashboards that work across devices without compromising on maintainability or functionality of your web application.
HTML5 JavaScript Charting Library with a Simple API. Renders across devices & is 10x faster than SVG Charts. Examples include source code
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ChartGPU – WebGPU-powered charting library (1M points at 60fps)Jan 2026 · github.com · ▲670Creator here. I built ChartGPU because I kept hitting the same wall: charting libraries that claim to be "fast" but choke past 100K data points. The core insight: Canvas2D is fundamentally CPU-bound. Even WebGL chart libraries still do most computation on the CPU. So I moved everything to the GPU via WebGPU: - LTTB downsampling runs as a compute shader - Hit-testing for tooltips/hover is GPU-accelerated - Rendering uses instanced draws (one draw call per series) The result: 1M points at 60fps with smooth zoom/pan. Live demo:…

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