Cascadeur 2.0
You can clean up and edit assets and mocap with AI
Cascadeur 2.0 launched on April 18, 2024 with 335 votes, #126 of 4,347 launches that month and more than 95% of that year's launches. The site was still online in September 2026, 2 years on.
In plain words
Cascadeur 2.0 is an animation editing tool that converts baked animations into editable formats using AI. It works with motion capture data, 3D assets, and generated animations, automatically identifying keyframes and selecting appropriate interpolation methods. The tool is designed for animators and 3D artists who need to modify or refine existing animation data without starting from scratch.
written from the facts on this page · September 2026
From the sources
Animation Unbaking, it is a tool that simplifies the process of turning any baked animation into an editable one. Should it be motion capture data, assets or generated animation, it will automatically determine the keyframes and choose the best interpolation.
Cascadeur is a 3D animation software for character animation, mocap cleanup, AI motion generation, and editing
Quick rigging, AutoPosing and one-click Retargeting for 4-legged animals, cats, dogs, horses, etc. Character double displays a physically accurate result. Allows to quickly adjust secondary motion, inertia, etc. Cascadeur works with .FBX , .DAE , .GLB/.GLTF and .USD files making it simple to integrate into any animation workflow. You can restore it within 30 days by contacting the admins via Discord or by email tofrom cascadeur.com
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