
Entelechy Engine - Economic Simulator
Production-grade simulation for 10K autonomous agents
What it does
Production-grade simulation backend for Python. 10K agents, 2K traders, 5K planets @ 500+ trades/sec. Includes dashboard, REST API, docs + examples. ECS with Redis optimization, zero memory leaks. Perfect for MMO backends, strategy games, economic sims. V1 LAUNCH: $49 (reg $149). Get V2 upgrade FREE. Price → $99 after 20 sales. Self-service, production-ready today. Lock in early adopter pricing now
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- MBMoneyGame – Browser-based business simulation game2017 · moneyga.me · ▲73
I had Fable clone a game, it turned it into an arena combat AI trainerJun 2026 · soldat.bobbby.online · ▲5I started off with a simple goal: port the game Soldat to Typescript. I ended up not only with the game, but with a full system to train AI bots to play my own game, building a neural net to train new bot AIs from tens of thousands of simulated matches with different strategies. It also runs live all the time on my website and has a news dashboard and you can replay any game exactly. It all was a very fun way to dig into Fable's capabilities. The bill if I had done this with API billing? Nearly $2000.
- TETrading Exchange Engine/Simulator2022 · github.com · ▲5
The qmrExchange project is an open-source financial markets exchange simulator that realistically mimics all the main components of modern trading venues. It allows us to test and quantify the behavior of different agents in a laboratory and isolated environment without the high noise-to-signal ratio that is otherwise unavoidable in live settings. By creating a completely functioning trading venue whose access is only granted to a finite and known number of agents or trading algorithms, qmrExchange enables analyzing causation and quantifying the impact of each agent in a way that is…
- APA playable toy model of frontier AI lab capex decisionsFeb 2026 · darios-dilemma.up.railway.app · ▲8
I made a lightweight web game about compute CAPEX tradeoffs: https://darios-dilemma.up.railway.app/ No signup, runs on mobile/desktop. Loop per round: 1. choose compute capacity 2. forecast demand 3. allocate capacity between training and inference 4. random demand shock resolves outcome You can end profitable, cash constrained, or bankrupt depending on allocation + forecast error. Goal was to make the decision surface intuitive in 2–3 minutes per run. It’s a toy model and deliberately omits many real world factors. Note: this is based on what I learned after listening to…
- MIMoneyGame – In-Browser Business Simulation Game2021 · ▲10
https://www.moneyga.me The goal in this game is to make as much virtual money as possible. Features include working pleb jobs, operating various forms of businesses, trading items, currencies and stocks on The Exchange and so on. I have posted this on HN before, but it has been a couple of years now and some things have changed in the game. Most notably the addition of NPC buyers and NPC workers, which make the economy much more alive. Thank you for your attention and good weekend everybody!
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