Evolved.lua – An Evolved Entity Component System for Lua
I'm excited to announce the first release of my library, evolved.lua! evolved.lua is a fast and flexible ECS (Entity-Component-System) library for Lua. It is designed to be simple and easy to use, while providing all the features needed to create complex systems with blazing performance. Enjoy!
In plain words
Evolved.lua is an Entity-Component-System library for Lua that helps developers organize and manage complex game or application logic. It provides a framework for creating entities, attaching components to them, and building systems that operate on those components. The library prioritizes simplicity and performance, making it suitable for Lua developers building games or interactive applications who need a structured architecture.
written from the facts on this page · September 2026
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Hi HN, I built Eigendrum, a web tool that solves the 2D wave equation for arbitrary shapes so you can hear what they sound like as drums. How it works: * Solves -∇²u = λu using finite element analysis (Kφ = λMφ) on a triangle mesh. * Validated to <0.1% error against closed-form solutions for circles (Bessel zeros) and rectangles. * Sound model factors in strike location, Rayleigh damping, and mallet width. * Includes Kac drums I & II to demonstrate identical sound spectra from different geometries. * No frameworks, build steps, or dependencies. Repo and tests:…
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Launched alongside, May 2025
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