GameLisp, a scripting language for Rust game development
GameLisp, a scripting language for Rust game development launched on June 12, 2020 with 5 votes, #1,395 of 4,317 launches that month and more than 50% of that year's launches. The site was still online in September 2026, 6 years on.
What it does
No garbage collection pauses . GameLisp has a unique garbage collector designed specifically for game development. It runs once per frame, every frame, without causing any latency spikes. Seamless Rust API . Integrating GameLisp into a Rust codebase is effortless, thanks to Rust's powerful type system. Installation is trivial - it's just a crate ! Memory-safe . GameLisp is implemented entirely in Rust, with very few dependencies. By default, its implementation doesn't use unsafe at all. Feature-rich . GameLisp has all of the convenience features you might expect from a modern language. Pattern‑matching , iterators , coroutines , macros ... Easy entity scripting . GameLisp has a unique…from gamelisp.rs
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