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Dev tools · March 18, 2026

I Love Sprites

Free, local-only sprite sheet & texture atlas toolsuite.

I Love Sprites launched on March 18, 2026 with 1 votes, #8,013 of 23,380 launches that month.

What it does

Generate game-ready sprite sheets from videos, pack images into texture atlases, and split existing sheets. Runs entirely locally in your browser via WebAssembly. No uploads, no servers, 100% free. Exports to Unity, Godot, Phaser, PixiJS, and more.

Free browser tools for sprite sheets, texture atlases, and game art — video to spritesheet, atlas packer, sheet splitter, pixel art editor, and more. Also: image compression, GIF & audio utilities, app icons. Private, no upload.

We focus on what game artists need most: turn videos into sprite sheets, pack texture atlases, split frames, draw pixel art, and export for Unity, Godot, and more — all locally in your browser. You’ll also find image compression, GIF utilities, app icon sizes, and audio tools in the menu when you need them. Sprites and atlases first — plus utilities for the rest of your pipeline. Professional-grade sprite sheets and atlases in the browser — the core of what we build. Comparable to TexturePacker for packing and pipelines, without leaving your machine. Upload any video or GIF and extract frames into a clean, game-ready sprite sheet with custom FPS and scale controls. Drag and drop multiple…from ilovesprites.com

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