I made a little tool to practice country positions on the world map
Hi HN, I built a little tool to help me get better at remembering country locations on the map: https://learn-worldmap.netlify.app/ It's made from plain HTML/CSS/JS, and not intended to make any money or anything. Just thought that maybe someone else may enjoy it. Also of course happy about any feedback! Cheerz.
In plain words
This tool helps users practice and improve their knowledge of country locations on the world map. Built with plain HTML, CSS, and JavaScript, it offers an interactive way to learn geography through repetition and visual placement exercises. The tool is designed for anyone wanting to better memorize world map positions, from casual learners to geography enthusiasts, with a simple interface focused on practical learning.
written from the facts on this page · September 2026
Does the same job
all alternatives →- LWLearn where countries are on the world map with Spaced Repetition2025 · map.koljapluemer.com · ▲217
Hi HN, I made a web game to practice country locations a while ago and HN liked it, so I thought I'd post my updated version as well. As for how the game works and feels, I'd really recommend you checking it out for yourself, it's free, no signup, no ads. The tech stack is Vue + ts + Tailwind/Daisy for the looks. The learning algorithm is a slight modification of the ts version of FSRS. If you have anything to add, it's open source as well (https://github.com/koljapluemer/learn-worldmap), although not well documented yet. In the end it's just a little sideproject,…
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I have always loved geography, and due to my childhood interest in football, I learned a lot of country flags. A lot, but not all of them! So, I decided to make a free game for anyone who enjoys flags and wants to improve their knowledge. You can compete against others because each game is timed. Have fun!
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I made a web app to generate 3D models of real places on earth from land cover and elevation data. Click anywhere on the map to get a polygon, and then click "generate". It should work at most scales, but if your watershed or region selection is too large, the result can be less exciting because it's so flat. As a warning, the 3D models can sometimes be too much for my phone. It's nicer on desktop. I'm still working better on mobile support. The land cover data I'm using gives a cool effect, but at some point I'd like to add in global imagery and clouds. The backend is a Python thread…

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