
Knight Rise
On-device chess: Rust engine, board scanner, zero tracking
What it does
Knight Rise is a privacy-first mobile chess workspace. We embedded a high-performance Rust engine and a computer-vision board scanner directly onto your device. Scan physical boards, analyze screenshots, and enjoy local P2P multiplayer with zero server lag. No accounts, no data tracking, and 100% offline capable. You can even unlock Pro features for free by completing in-game achievements. Built to prove powerful edge AI can be completely private.
Does the same job
all alternatives →- OOOffChess – Offline chess puzzles app2025 · offchess.com · ▲369
Hi HN! I'm the developer of rdx, a mildly popular ad-free, privacy and user friendly Reddit client. This time, I made something for a very specific use case: solving chess puzzles with no internet. Why? Well, my Wi-Fi is terrible in the bathroom—and that's where I do some of my best thinking. I tried printing out “mate in X” puzzles to solve offline, but they weren’t fun without interaction. So I built OffChess. OffChess is an iPhone/Android app that contains over 100,000 chess puzzles, fully offline and completely ad-free. You can solve puzzles by category (Mate in…
- CEChessBoss – enhancing physical chessboards with computer vision2019 · devpost.com · ▲83
We built ChessBoss at the TechCrunch Disrupt hackathon this week. It didn’t make the top 10 but I thought Hacker News might think it’s pretty cool. https://devpost.com/software/chess-boss There are these really cool smart chessboards that can suggest moves and track your games... but they’re $400 and weigh 19 pounds. And of course there are apps that can analyze games but tracking and inputting games by hand is a huge pain. Or fully-digital chess apps... but board games are way more fun in real life! We wondered: “why can’t you just do that in software and bring the best…
- SASameshi – a ~1200 Elo chess engine that fits within 2KBFeb 2026 · github.com · ▲230
I made a chess engine today, and made it fit within 2KB. I used a variant of MinMax called Negamax, with alpha beta pruning. For the board representation I have used a 120-cell "mailbox". I managed to squeeze in checkmate/stalemate in there, after trimming out some edge cases. I am a great fan of demoscene (computer art subculture) since middle school, and hence it was a ritual i had to perform. For estimating the Elo, I measured 240 automated games against Stockfish Elo levels (1320 to 1600) under fixed depth-5 and some constrained rules, using equal color distribution. Then converted…


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