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Work · February 8, 2023

KC

Kuboble.com – Minimalistic sliding pieces puzzle game

Hi, I wanted to share a simple game I wrote. It's a sliding pieces puzzle like many others. I have focused a lot on making the experience smooth and minimalistic and the levels being challenging in a way a sudoku or chess puzzles could be. I had no prior knowledge of game development and while it feels like someone competent could build this game in a week I spent over two years and hundreds of hours to bring this game to life. My journey went through: - thinking it will be a PC game - being overwhelmed by the amount of different game frameworks - hiring an indie dev to bootstrap the game in…

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In plain words

Kuboble.com is a minimalistic sliding puzzle game where players move pieces to solve challenges comparable to sudoku or chess puzzles. Designed for casual puzzle enthusiasts, the game emphasizes smooth gameplay and clean aesthetics across levels that require strategic thinking. The creator spent over two years developing the game, curating thousands of generated puzzles to create a focused collection of genuinely challenging levels.

written from the facts on this page · September 2026

From the sources

In the maker’s words, at launch

Hi, I wanted to share a simple game I wrote. It's a sliding pieces puzzle like many others. I have focused a lot on making the experience smooth and minimalistic and the levels being challenging in a way a sudoku or chess puzzles could be. I had no prior knowledge of game development and while it feels like someone competent could build this game in a week I spent over two years and hundreds of hours to bring this game to life. My journey went through: - thinking it will be a PC game - being overwhelmed by the amount of different game frameworks - hiring an indie dev to bootstrap the game in Unity for me - realize the small levels are actually cool and it might fit on a phone - generating levels and playing through thousands of them myself to curate a smaller list - realizing the Unity wasn't a good choice - rewriting the game in html + js drawing on canvas + React - hiring a bunch of fiverr artists and testers to polish it up I think I am finally satisfied with the result enough to be willing to share it with the world. If you're a fan of minimalist sliding pieces puzzles I'd be happy if you give it a try! the game has: - no ads - no tracking of any kind - fully offline after first load

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