Life Simulation Written in Rust
Life Simulation Written in Rust launched on November 28, 2021 with 169 votes, #178 of 2,925 launches that month and more than 95% of that year's launches. The site was still online in September 2026, 4 years on.
In plain words
Life Simulation Written in Rust is a development tool launched in 2021 that implements Conway's Game of Life using the Rust programming language. It is designed for developers interested in learning Rust or exploring cellular automaton simulations. The project demonstrates practical Rust implementation patterns and provides an executable example of the classic life simulation algorithm.
written from the facts on this page · September 2026
From the sources
Life simulation written in Rust. Source here: https://github.com/joelthelion/life_web . Inspired by this very old screensaver: https://sourceforge.net/projects/primlife/ Biots are allowed to evolve through mutation and natural selection. Biots have a simple genome giving them unique characteristics: A special trait, intelligence (denoted by a square), allows them to move towards the nearest edible biot instead of randomly. All non-green traits costfrom joelthelion.github.io
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