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Dev tools · June 5, 2017

Metal 2

Apple's graphics API is revamped, now with VR & ML

Metal 2 launched on June 5, 2017 with 149 votes, #237 of 3,107 launches that month and more than 90% of that year's launches. The site was still online in September 2026, 9 years on.

What it does

Metal powers hardware-accelerated graphics on Apple platforms by providing a low-overhead API, rich shading language, tight integration between graphics and compute, and an unparalleled suite of GPU profiling and debugging tools.

Whether you want to build a graphics-intensive app, a cutting-edge game with beautiful visuals, or target demanding compute workloads like machine learning, Metal puts the advanced capabilities of Apple-designed GPUs at your fingertips. Tap into the incredible performance and efficiency of Apple silicon across iPhone, iPad, Mac, Apple TV, and Apple Vision Pro. Metal is a modern, tightly integrated graphics and compute API coupled with a powerful shading language designed so you can take full advantage of Apple silicon. The low-overhead model gives you direct control over each task the GPU performs, enabling you to maximize the efficiency of your graphics and compute software, and create…from developer.apple.com

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