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Life & fun · April 14, 2026

Mines+

No guessing. Just logic. Solvable Minesweeper.

What it does

Mines+ is a beautiful, fair Minesweeper game built for pure logic. Every board is solvable without guessing, so no 50/50 losses. Enjoy a clean modern design, customizable difficulty, dark and light mode, offline play, and no data collection.

Does the same job

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  • RM
    Reverse MinesweeperJul 2026 · sunflowersgame.com · ▲267
  • IM
    I made a live multiplayer Minesweeper game2025 · minesweeperpro.com · ▲242

    Hi everyone! For several months now I've been stuck on the idea of a Minesweeper game that isn't just single player. This is what I came up with: • Live games allowing several people to play at the same time • Scoring system rewarding correct moves • Grid size, mines count, and players count set to make games as balanced as possible

  • MI
  • IB
    I built a MCP server so Claude can play Minesweeper2025 · github.com · ▲123

    Hi! I build an MCP server that allows clients to play Minesweeper. It turns out that Claude is not very good at it (makes obvious mistakes, hasn't won a single game on a 9x9 board after many attempts). I am curious how I can prompt Claude to do better?

  • Mines2015 · ▲83

    A modern take on Minesweeper

  • TC
    The classic Minesweeper on an irregular grid2024 · polyreplay.com · ▲293

    I'm experimenting game mechanics that are usually seen on a typical grid, but transposed on an irregular one. This is a first game based on Minesweeper. The changes an irregular grid brings are that cells don't all have 8 neighbors. Some can have less, some can have more. So when you try and deduce if a tile has a mine, you have to pay closer attention at the number clues and which tiles neighbors it. My intention is to make a very classic game a bit more challenging & fun. I've also released a first version of Checkers/Draughts, and plan to test similar variants for Chess, Othello and…

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