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AI · May 21, 2026

Rigyd

Simulation-ready 3D assets for robotics simulation, at scale

Rigyd launched on May 21, 2026 with 59 votes, #719 of 20,538 launches that month and more than 95% of that year's launches.

Visit rigyd.com ↗Rigyd alternativestop 4% of May 2026

What it does

Robot learning is only as good as its data. For sim-first teams, success depends on domain randomization. Train a humanoid in 1M simulated kitchens so it doesn't fail in the real one. Or train a robotic arm on thousands of objects of varying sizes, masses, and materials. Both require physics-accurate 3D content at scale. Most teams don't have it. Rigyd auto-generates and randomizes physics-accurate 3D objects and worlds at scale, unlocking sim-to-real scenarios that were previously impossible.

Generate physically accurate SimReady objects and worlds from raw 3D models, images, or text. OpenUSD and MJCF, ready for Isaac Sim, MuJoCo, and Genesis.

Turn an image or text prompt into millions of simulated kitchen, warehouse, and factory objects, instead of spending weeks modeling and tuning them by hand. Prompt or image in, simulation-ready asset out, in minutes. Generated for your use case, not pulled from a library. Physics derived, never guessed. Drop and settle tested, auto-corrected, every SimReady check before export. OpenUSD and MJCF with physics intact. Loads directly into Isaac Sim, Isaac Lab, and MuJoCo. Collision detail where the robot makes contact, simplified everywhere else. Triangle and primitive counts included. It researches the object and picks the right method for every part: visual fidelity where it shows, physics…from rigyd.com

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