RTX Real-Time Ray Tracing in JavaScript
Examples and demos for nvk. Contribute to maierfelix/nvk-examples development by creating an account on GitHub.
RTX Real-Time Ray Tracing in JavaScript launched on March 25, 2019 with 5 votes and more than 50% of that year's launches. The site was still online in September 2026, 7 years on.
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Vulkan bindings for JavaScript2018 · github.com · ▲77Vulkan API for JavaScript/TypeScript. Contribute to maierfelix/nvk development by creating an account on GitHub.
NVK – A Vulkan Rendering API for JavaScript2019 · github.com · ▲6Vulkan API for JavaScript/TypeScript. Contribute to maierfelix/nvk development by creating an account on GitHub.
A Vulkan Rendering API for JavaScript2019 · github.com · ▲18Vulkan API for JavaScript/TypeScript. Contribute to maierfelix/nvk development by creating an account on GitHub.
a Rust ray tracer that runs on any GPU – even in the browserNov 2025 · github.com · ▲95I’ve been experimenting with Rust lately and wanted a project that would help me explore some of its lower-level and performance-oriented features. Inspired by Sebastian Lague’s videos, I decided to implement my own ray tracer from scratch. The initial goal was just to render a simple 3D scene in the browser at a reasonable frame rate. It evolved into a small renderer that can: • Run locally or on the web using wgpu and WebAssembly • Perform mesh rendering with a Bounding Volume Hierarchy (BVH) for acceleration • Simulate both direct and indirect illumination for photorealistic results • Be…
I wrote a C++ ray tracer from scratch without AIJun 2026 · github.com · ▲155C++ Path Tracer from scratch with zero third-party libraries. - themartiano/luz
Node-vulkan – Vulkan bindings for JavaScript2018 · github.com · ▲6Vulkan API for JavaScript/TypeScript. Contribute to maierfelix/nvk development by creating an account on GitHub.
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