SlamDunk: A user-friendly 3D visualization library
Hello! I am working on SlamDunk, a lightweight and easy-to-use visualization library built with C++. I started the project out of a personal need - I am in the process of learning about SLAM (simultaneous localization and mapping) and found the lack of visualization tools very limiting. This is why I'm making this tool - it aims to allow the user to make powerful live visualizations without a lot of boilerplate and fiddling with rendering loops and computer graphics. SlamDunk is built with OpenGL and ImGui, so it is very lightweight. Please let me know what you think!
Does the same job
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