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Dev tools · August 8, 2025

SA

Synchrotron, a real-time DSP engine in pure Python

Yes, Python. I can already hear the screams from the rafters telling me how terrible of a choice Python is - but in my case, I valued modularity, extensibility, hackability over raw performance. (It was also a challenge to myself to see how far I can get without referencing existing implementations) Synchrotron processes nodes: simple Python classes with typed I/O and a render() method for processing. It can be as concise as 5 lines: class IncrementNode(Node): input: StreamInput output: StreamOutput def render(self, ctx): self.out.write(self.a.read(ctx) + 1) Nodes can then be spawned…

In plain words

Synchrotron is a digital signal processing engine written in Python that prioritizes modularity and hackability over raw performance. Users build audio processors by creating simple Python node classes with typed inputs and outputs, then connect them graphically or programmatically. The system handles execution at runtime and supports building synthesizers, effects chains, MIDI instruments, and controllers. It can be controlled through a web interface, Python code, REST API, domain-specific language, or terminal interface.

written from the facts on this page · September 2026

From the sources

In the maker’s words, at launch

Yes, Python. I can already hear the screams from the rafters telling me how terrible of a choice Python is - but in my case, I valued modularity, extensibility, hackability over raw performance. (It was also a challenge to myself to see how far I can get without referencing existing implementations) Synchrotron processes nodes: simple Python classes with typed I/O and a render() method for processing. It can be as concise as 5 lines: class IncrementNode(Node): input: StreamInput output: StreamOutput def render(self, ctx): self.out.write(self.a.read(ctx) + 1) Nodes can then be spawned and linked programmatically or in the graphical editor. Synchrotron handles the rest at runtime. Besides the web UI, you can also interact with the engine via Python, REST, DSL, or standalone TUI. Currently you can build synths, FX chains, MIDI instruments, arpeggiators, controllers, or just mess about with sound :> Editor: https://synchrotron.thatother.dev/ Source: https://github.com/ThatOtherAndrew/Synchrotron It's still experimental (and my first ever shipped project), but I'd love feedback from people who tinker with audio/DSP/live coding. Docs are terrible currently, but that's my next big goal!

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