Life & fun · December 17, 2023
WebGPU Particles Simulation
This is a small particles simulation that can run either with WebGPU (GPU Compute) or with the CPU, and it can be changed in real time
WebGPU Particles Simulation launched on December 17, 2023 with 41 votes, #754 of 3,780 launches that month and more than 90% of that year's launches. The site was still online in September 2026, 2 years on.
In plain words
WebGPU Particles Simulation is a particles simulation tool that runs on either GPU using WebGPU or CPU, with the ability to switch between them in real time. It is designed for developers and enthusiasts interested in graphics programming and computational simulations. The main feature is the flexibility to toggle between GPU and CPU processing without interrupting the simulation, allowing users to compare performance and behavior across different computation methods.
written from the facts on this page · September 2026
From the sources
Particles simulation with WebGPU. Contribute to psincf/WebGPU-particles development by creating an account on GitHub.
Does a similar job
all alternatives →
ChartGPU – WebGPU-powered charting library (1M points at 60fps)Jan 2026 · github.com · ▲670Creator here. I built ChartGPU because I kept hitting the same wall: charting libraries that claim to be "fast" but choke past 100K data points. The core insight: Canvas2D is fundamentally CPU-bound. Even WebGL chart libraries still do most computation on the CPU. So I moved everything to the GPU via WebGPU: - LTTB downsampling runs as a compute shader - Hit-testing for tooltips/hover is GPU-accelerated - Rendering uses instanced draws (one draw call per series) The result: 1M points at 60fps with smooth zoom/pan. Live demo:…
Particle Simulation with OpenGL compute shader – 8M particles2016 · github.com · ▲29Particle accelleration with OpenGL 4.3, using the compute shader to calculate particle movement on graphics hardware. - MauriceGit/Partikel_accelleration_on_GPU
- RTReal-Time 3D Gaussian Splatting in WebGL2023 · antimatter15.com · ▲309
Simulating 20M Particles in JavaScript2024 · dgerrells.com · ▲561Had some fun with shared array buffers over many months of free time. Skip to the end to play around with the final app. Open to ideas on how to simulate more whilst staying in js land.
- WFWebGL Fluid and Particles in Haxe2014 · haxiomic.github.io · ▲32
- EWExophysics – WebGL2 particle simulator2020 · exophysics.net · ▲80
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