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Products that do what A sample project for Golang does

I have been using golang at work and personally for more than 2 years now. A problem i faced when I started and the problem new gophers even today is how to structure the project. Most (if not all) golang tutorials seem to be very simple and do not describe how to structure a large application. Following project is an attempt to Showcase a manageable project layout for services in golang. https://github.com/spy16/droplets This project is far from complete. Would like to hear some feedback from the community before continuing on this.

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    Learn to build web application using Go (aka Golang)

    2017

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    Hi HN! During the last few years, I worked on a few applications built with Go, running on AWS Lambda. As I got to know the platform better, I started to find Go & Lambda to be a really productive combination. The applications were fast, and they ended up being much cheaper to run than what my team & I had built before. It’s probably not the best platform for _every_ application, but I was surprised at how much of our workload worked well on it. As we brought new engineers on to our team and helped them get up to speed with the stack, I found that we were covering a lot of the same topics…

    2021

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    Create a new production-ready project by one CLI command

    2021

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    Find a job or a developer with Golang skills

    2021

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    2020 · github.com

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    Hi HN! So this all started out as an experiment. I wanted to test the Golang gomobile library to build a small app on Android in Go. And it turned out to be a game, and harder than I thought... After a lot of work and many gotchas (and a lot of moments where I was about to give up and started to squint on Unity) I finally manage to create a working game for Android with Go. The game is quite simple and if it wasn't for being written in OpenGL/OpenAL from scratch it would be quite simple to make it in Unity or any other game engine for that matter. Another goal of my project was actually…

    2022

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    An application-oriented unified storage layer for Golang.

    2021

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    Hello, I'm the author of the nature programming language, which has reached an early usable version since its first commit in 2021 until today. --- Why implement such a programming language? go is a programming language that I use for my daily work, and the first time I used golang, I was amazed by its simple syntax, freedom of programming ideas, ease of cross-compilation and deployment, excellent and high-performance runtime implementations, and advanced concurrency style design based on goroutine, etc. But, golang also has some inconveniences - The syntax is too concise, resulting in a…

    2025 · github.com

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    A few years ago, my team moved from Java to Go. Working on Go projects, we came across a variety of logging frameworks with different APIs outputting messages in different formats. Go seemed to be lacking a logging abstraction like slf4j, which has been so invaluable to the Java ecosystem. Without that abstraction layer, the APIs for configuring logging vary wildly across projects, and libraries must either add a dependency on one of those frameworks or simply avoid structured logging altogether. Dazl is a logging abstraction layer that decouples the logging API from specific Go logging…

    2023 · github.com

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    Been using it for about a year now in production, but rewrote it completely in golang. My first go project so far. I wanted to have something that would make my life easier. A lot of tools nowaday kinda push you towards functional deployments and that usually doesn't work for me since I like stuff like LiveView by Phoenix and Websocket stuff in general. Old vercel deployments back when they allowed to deploy docker containers was a godsend, but since they don't offer that anymore I had to use services like fly.io(which is amazing) or heroku. However I wanted something selfhosted that I could…

    2024 · deploywithjig.askh.at

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    I'd like to share a project I've been working on for the past few months. It's a distributed workflow engine written entirely in Go. Some highlights: * Tasks are executed in a Docker container * Can run stand-alone or distributed * Highly extensible * Able to enforce limits (CPU/RAM) per task * Web UI Would love the get your feedback on it, and find out if this could be useful.

    2023 · github.com

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    Hello HN! These last few months I've been working on my first open source project: an embedded database written in pure-go. That took me some months, as I had to learn how to deal with such large packages. Until then, all packages I had made were quite small an did not require much. I usually did not have to worry about things like allocation optimization and instance pools until This project. It started when I wanted to make a port of a tool to a TUI environment. I'm actually used to working with TUIs in golang, so that was my language of choice. The tool I wanted to port is written in…

    Feb 2026

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    Hey folks, wanted to show this off and get feedback. Still early/experimental but there are quite a few concepts I'm excited about here. This project came about while writing a program in Go and loving its approach to concurrency. Being a long-time Rubyist I immediately started to think about what similar concepts might look like in Ruby. I set out with two main design constraints: 1. Lightweight: I didn't want routines to be backed by fibers or threads. Having been involved some in the async project (https://github.com/socketry/async), I had some experience using…

    2023 · github.com

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