Alternatives
Products that do what AkiraConsole does
Open-source handheld running WebAssembly apps on bare metal
- 1MS
Finally got my hobby OS up and running on real hardware. I love the old IBM thinkpads, so thought it was the perfect machine to get it working on. Been working on it for quite some time now, but this has been a big milestone!
2025 · github.com
- 2SO
Hey all - this is the software part of my cyberdeck, called the Slimedeck Zero. The Slimedeck Zero is based around this somewhat esoteric device called the PicoVision which is a super cool RP2040 (Raspberry Pi Pico) based device. It outputs relatively high-res video over HDMI while still being super fast to boot with low power consumption. The PicoVision actually uses two RP2040 - one as a CPU and one as a GPU. This gives the CPU plenty of cycles to run bigger apps (and a heavy python stack) and lets the GPU handle some of the rendering and the complex timing HDMI requires. You can do this…
2025 · github.com
- 3GB
Hey HN, Over the past ~1.5 years, I built an open-source FPGA retro emulation handheld that can play Game Boy, Game Boy Color, and Game Boy Advance cartridges. To my knowledge, there isn't an existing open-source FPGA emulator that can play physical cartridges like this. One of my main goals was to do all of the pieces myself, and be able to understand every component of it, so I designed my own PCB, wrote the firmware, wrote a Game Boy and Game Boy Advance emulator for the FPGA (using the Chisel HDL), and designed a 3D-printed case. I detailed the design and development process in the…
2025 · eli.lipsitz.net
- 4GF
GodotOS, an operating system interface created entirely in Godot! Browse folders, edit text files, view images, play games, and more in one cohesive polished interface that can even be used on the web. Note that GodotOS is more of a toy than a serious project. It's meant to push the limits on UI design in Godot while creating a desktop that is minimalist, distraction-free, and aesthetically pleasing. Any feedback is greatly appreciated! Apologies for posting again, but I forgot to include "Show HN" in the title, and when I did post yesterday Hackernews almost immediately went down for over…
2024 · github.com
- 5PP
2020 · psxparty.kosmi.io
- 6RA
RomM is a self-hosted app that allows you to manage your retro game files (ROMs) and play them in the browser. Think of it as Plex or Jellyfin for your ROM library: it automatically fetches metadata, artwork, and game information from online metadata sources to transform your folders into a browsable collection. You can play games directly in the browser for consoles like the N64, Game Boy Advance, Nintendo DS, and PlayStation 1, using the integrated web emulator (https://emulatorjs.org/). Members of the community have released integrations for Playnite (Windows), muOS…
2025 · github.com
- 7FA
2025 · github.com
- 8

- 9GA
2019 · craigjb.com
- 10IB
A while back I wrote a CHIP-8 emulator (which is considered the Hello, World! of emulators and is more accurately a virtual machine since historically CHIP-8 was an interpreted language running on top of the COSMAC VIP to make game programming easier). But a few months ago I got really interested in embedded software, so decided it would be neat to port my emulator to a STM32 MCU and design a console around it as a learning experience, since CHIP-8 never existed as a physical system. I didn't know much about embedded software when I began, and even less about electronics, but I managed to…
2022 · github.com
- 11IB
Still very much a work in progress, but really wanted to share this even in it's early state. Had heaps of fun building it to learn more about WebRTC.
2023 · github.com
- 12PT
2025 · velzie.rip
- 13

This is the entire Firefox browser rendering to a element. Gecko, all UI components, and the Spidermonkey JS engine are all compiled and running in WebAssembly. Here are a few things you might find interesting: - This is fully end to end encrypted! We use the WISP protocol for TCP-over-websockets. - There is a novel WASM->JS JIT for experimental site speedup - This port cost over 25k in opus/fable tokens for debugging and JIT research This was just a fun experiment to push the boundaries of WebAssembly. For a more usable "browser in browser" experience, we also built…
Jul 2026 · developer.puter.com
- 14GP
I've been exploring new ways of testing Ghidra processor modules. In this repo, I was able to emulate NES ROMs in Ghidra to test its 6502 specification, which resulted in finding and fixing some bugs. Context: Ghidra is used for reverse engineering binary executables, complementing the usual disassembly view with function decompilation. Each supported architecture has a SLEIGH specification, which provides semantics for parsing and emulating instructions, not unlike the dispatch handlers you would find in interpreters written for console emulators. Emulator devs have long had extensive test…
2023 · github.com
- 15NP
2018 · nes.party
- 16KA
Jun 2026 · kyushu.dev
- 17MI
2025 · carimbo.run
- 18

- 19NJ
2023 · nostalgist.js.org
- 20AN
2013 · github.com
- 21AG
2024 · github.com
- 22LA
2017 · github.com
- 23MP
I have been working on this game somewhat sparsely for the past three years or so. However, it is still in a very early stage, and there is a lot of work to do. One of my friends encouraged me to post about it here, since he felt people might find interesting how I don’t use any libraries for it. The game can be played on a browser by virtue of WebAssembly. There are native ports using either MiniFB or SDL2, but you have to build those yourself. I decided to write the game in C because I feel like it is a simple language that a lot of people can understand well enough, and I didn’t think I…
2023 · zamfofex.neocities.org
- 24WI
2023 · webapp.io
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