Alternatives
Products that do what BIFROST does
Binaural audio generator with real-time signal monitoring
- 1

- 2AP
Hi HN, Gabriel here. This is a standalone binaural beat generator, combined with a two-deck local audio player built with the Web Audio API. It includes ten harmonic carrier pairs, seven brainwave-state presets, per-harmonic mixing (so the binaural tones aren't out-of-tune with the music), adjustable beat and carrier frequencies, two oscillator shapes, offline key/BPM analysis, automatic carrier matching, adaptive impulse noise, playlist support, and output recording. The main problem I've had with existing "binaural beat" generators is that the tone generated does not remain in-tune…
Jul 2026 · github.com
- 3AA
May 2026 · audiomass.co
- 4BP
Hi HN! I made Beatsync, an open-source browser-based audio player that syncs audio with millisecond-level accuracy across many devices. Try it live right now: https://www.beatsync.gg/ The idea is that with no additional hardware, you can turn any group of devices into a full surround sound system. MacBook speakers are particularly good. Inspired by Network Time Protocol (NTP), I do clock synchronization over websockets and use the Web Audio API to keep audio latency under a few ms. You can also drag devices around a virtual grid to simulate spatial audio — it changes the…
2025 · github.com
- 5

- 6CA
In 2020, Magenta released DDSP [1], a machine learning algorithm / python library which made it possible to generate good sounding instrument synthesizers from about 6-10 minutes of data. While working with DDSP for a project, we realised how it was actually quite hard to find 6-10 minute of clean recordings of monophonic instruments. In this project, we have combined the DDSP architecture with a domain adaptation technique from speech synthesis [2]. This domain adaptation technique works by pre-training our model on many different recordings from the Solos dataset [3] first and then…
2022 · erlj.notion.site
- 7BM
If you already know what bytebeat is, you don't need an explanation. If not, check my project :) Here is how it looks: SELECT mono(output( arraySum(x -> 1 / 6 * running_envelope(30 * (1 + x / 6), time, 0.05 * x, 0.005, lfo(0, 0.25, sine_wave, time / 8), 0.1) * sine_wave(time * 80 * exp2(x / 3)), range(12)))) FROM table; To check how it sounds, find the examples in the repository https://github.com/ClickHouse/NoiSQL
2023 · github.com
- 8

- 9T3
2016 · errozero.co.uk
- 10IV
2023 · webfft.net
- 11RA
Hey HN. I built this quick and dirty component to render audio waveforms using WebGPU. I just published it to NPM. It's the first time I use WebGPU and it's been a while since I write shaders. Feedback is very welcome! GitHub: https://github.com/mrkev/webgpu-waveform Examples: https://aykev.dev/webgpu-waveform
2024
- 12PA
Hi HN, I’m a new developer with Aphantasia (no mental imagery). A side effect of this is that regaining focus after a distraction takes me a long time (the "23-minute lag"). I tried standard binaural beats, but I discovered a technical flaw: streaming compression (AAC/MP3 on Spotify/YouTube) often muddies the specific phase differences required for effective entrainment. I realized that to get effective entrainment, I needed lossless audio. Since I couldn't stream lossless easily, I decided to generate it locally. I built Phantas – a browser engine that uses the Web Audio API to…
Dec 2025 · phantas.io
- 13WA
Hi, I'm the author of this little Web Audio toy which does physical modeling synthesis using a simple spring-mass system. My current area of research is in sparse, event-based encodings of musical audio (https://blog.cochlea.xyz/sparse-interpretable-audio-codec-pa...). I'm very interested in decomposing audio signals into a description of the "system" (e.g., room, instrument, vocal tract, etc.) and a sparse "control signal" which describes how and when energy is injected into that system. This toy was a great way to start learning about physical modeling synthesis, which seems…
2025 · blog.cochlea.xyz
- 14OO
2023 · csurgay.com
- 15
Free binaural beats generator for focus, sleep & meditation
Jun 2026 · binaural.online
- 16CR
Hi HN, I built Contrapunk because I wanted to play guitar and hear counterpoint harmonies generated in real-time. It takes audio from your guitar, MIDI player or your computer keyboard and generates harmony voices that follow counterpoint rules to generate harmonies. You can choose the key you would like to improvise/play in and the voice leading style and which part of the harmony you would like to play as, as well. macOS DMG: https://github.com/contrapunk-audio/contrapunk/releases/tag/... Source:…
Apr 2026 · contrapunk.com
- 17AB
I built maketonesonline.com — a simple browser-based tone generator to experiment with the Web Audio API. What it does: Generates tones from 20 Hz to 20,000 Hz Supports sine, square, triangle, and sawtooth waveforms Lets you adjust frequency, volume, and left/right stereo pan Includes multi-tone, binaural beat, subwoofer/bass frequency, and sweep tone modes It’s useful for testing speakers, hearing tests, exploring sound design, or just seeing how high a pitch you can still hear. Check it out: https://maketonesonline.com I’d love your thoughts, bug reports, or ideas for…
2025 · maketonesonline.com
- 18

- 19

- 20

- 21P2
I wanted to listen to music with friends who live far away. Not "watch a YouTube video together" - actually share what I'm hearing in real-time, like we're in the same room. Pulse is what came out of that. Anyone can host a live audio stream from their browser tab or system audio. Listeners join, music recognition identifies tracks automatically, and there's chat with 7TV emotes. No account required - you get an anonymous code and you're in. We're running demo rooms that stream NTS Radio and SomaFM 24/7 (indie project, not affiliated - we backlink to the original stations). There's also…
Nov 2025 · 473999.net
- 22

- 23WA
Hi HN, I’ve been working on a browser-based tool for exploring and debugging Web Audio API graphs. Web Audio Studio lets you write real Web Audio API code, run it, and see the runtime graph it produces as an interactive visual representation. Instead of mentally tracking connect() calls, you can inspect the actual structure of the graph, follow signal flow, and tweak parameters while the audio is playing. It includes built-in visualizations for common node types — waveforms, filter responses, analyser time and frequency views, compressor transfer curves, waveshaper distortion, spatial…
Mar 2026 · webaudio.studio
- 24

Ranked by how close each launch is in meaning, then by votes. Refine with a description →