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Products that do what Compile C to Not Gates does

Hi! I've been working on the flipjump project, a programming language with 1 opcode: flip (invert) a bit, then jump (unconditionally). So a bit-flip followed by more bit-flips. It's effectively a bunch of NOT gates. This language, as poor as it sounds, is RICH. Today I completed my compiler from C to FlipJump. It takes C files, and compiles them into flipjump. I finished testing it all today, and it works! My key interest in this project is to stretch what we know of computing and to prove that anything can be done even with minimal power. I appreciate you reading my announcement, and be…

  1. 1FI

    Hi all! I built FlipJump, a programming language with just 1 opcode, yet capable of any computation. It started with thinking of the idea of the minimalistic language, but it's more than that - I had to set up the whole environment for it: I have written a macro-assembler, an interpreter for the binary, and a very extensive standard library. I also written about ~30 programs in it. Also, the standard library is tested. I also wrote an esolangs page: https://esolangs.org/wiki/FlipJump Tell me what you think!

    2023 · github.com

  2. 2IW

    A fun toy memory allocator (not thread safe, that's a future TODO). I also wanted to explain how I approached it, so I also wrote a tutorial blog post (~20 minute read) covering the code which you can find the link to in the README.

    Nov 2025 · github.com

  3. 3AH

    Long-simmering side project that is finally ready to see the light. HAMTs are a cool persistent data structure and implementing one has been a lot of fun. Beyond the code, there is likely some value in the extensive and largely complete implementation docs; basic benchmarks are linked in the README, too. Kind of aiming to be "the libavl for HAMTs". That is obviously a high and aspirational bar but a distinct possibility if it stirs up a little interest and/or contribution. Anyways, it's time for this to go out, collect feedback and maybe even some use outside of toy projects. Let me…

    2023 · github.com

  4. 4GI

    Hi all! I'm going into my freshman year, and figured that the best way to prepare for the intro to programming Racket course would be to implement my own garbage-collected, dynamically typed, functional programming language in C ;) Anyways... here's the repo: https://github.com/liam-ilan/crumb I started learning C over the summer, so I still have a whole lot to learn... Any feedback would be greatly appreciated! :D

    2023

  5. 5MO

    2016 · github.com

  6. 6MC

    One of the most challenging projects of my life :)

    2024 · github.com

  7. 7AW
  8. 8FA
  9. 9HT

    2017 · blog.klipse.tech

  10. 10AP
  11. 11FA
  12. 12GA

    2020 · greg-calendar.vercel.app

  13. 13IB

    This weekend I created stacklib.h - a single-header library that brings Forth-style stack operations to C. It implements a basic interpreter with: - Stack operations (push/pop/dup/swap/over/drop) - Arithmetic (+, -, *, /) - Output (., emit, cr) - Stack inspection (.s, depth) Example usage: Stack s; stack_init(&s); dict_init(); exec(&s, "10 20 + ."); // Prints "30" exec(&s, "1 2 3 4 .s"); // Shows stack contents The library is self-contained, requires no dependencies, and handles basic error checking. It was inspired by wanting to understand…

    Sep 2025

  14. 14L8
  15. 15IW
  16. 16SH
  17. 17HT

    A little help for programmers, who wants to run C/C++ code in the browser. (This is my second attempt to show it, first time I got banned bcoz of my personal page domain, I don't really understand it why is is suspicious.)

    2022 · github.com

  18. 18MM

    Hi HN, I’m Dvir, a young developer. Last year, I got rejected after a job interview because I lacked some CPU knowledge. After that, I decided to deepen my understanding in the low level world and learn how things work under the hood. I decided to try and create an OS in C and ASM as a way to broaden my knowledge in this area. This took me on the most interesting ride, where I’ve learned about OS theory and low level programming on a whole new level. I’ve spent hours upon hours, blood and tears, reading different OS theory blogs, learning low level concepts, debugging, testing and working on…

    Oct 2025 · github.com

  19. 19SH

    This is my hobby C compiler project. Decided to publish the code today, as it finally compiled itself. The readme on the linked GitHub page has a bit of information on how it works. I wrote the thing for fun, but if anyone gets a better understanding of the dark corners of C because of it, I am happy.

    2022 · github.com

  20. 20CU
  21. 21AT

    2016 · decompiler.org

  22. 22N
    Nibble102

    An attempt at a single pass LLVM frontend in ~3000 lines of C without external dependencies, malloc, or an AST. Included are some graphical examples. The IR isn't perfect, and the README touches on one particular downfall

    May 2026 · github.com

  23. 23AM
  24. 24MP

    I have been working on this game somewhat sparsely for the past three years or so. However, it is still in a very early stage, and there is a lot of work to do. One of my friends encouraged me to post about it here, since he felt people might find interesting how I don’t use any libraries for it. The game can be played on a browser by virtue of WebAssembly. There are native ports using either MiniFB or SDL2, but you have to build those yourself. I decided to write the game in C because I feel like it is a simple language that a lot of people can understand well enough, and I didn’t think I…

    2023 · zamfofex.neocities.org

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