Alternatives
Products that do what Daily puzzle game where you build a bridge of your own words (SolidJS) does
Hey HN, My partner and I made a daily puzzle game called "bridj.link" (the dot is not silent). Thought I'd give Hello World in SolidJS a shot but ended up taking things a bit too far (to the point where we're now on our 99th puzzle!) Each puzzle has thousands of valid solutions. The tutorial goes into a bit more detail, but basically, each puzzle consists of a top word and a bottom word. These words need to be linked together using real words, made up of the tiles provided. In addition to an emoji summary of your solution, you'll get a fancy link that you can share with others upon…
- 1FI
Hello, HN! Figure is a little side project I’ve been working on. Someone described it as Bejeweled meets Wordle. I built the puzzle interface and website in Next.js and React, which was a first for me and overall a great learning experience. The daily puzzle data is queued up in a PostgreSQL table. Another table stores anonymous solve stats. Once a day, a cron job hits a serverless API that promotes the next puzzle as “live” and prompts Next.js to update the prebaked static site with the new data. The game state is managed with Redux and your stats are persisted to localStorage. Framer…
2022 · figure.game
- 2IM
2024 · triword.net
- 3HA
This is a game I wrote over the last month and a bit. The effort allocation was pretty different from what I've done in the past. The game design snapped together very quickly: I had the initial idea, played a couple of games on a spreadsheet to get a feel for the idea, and made one change based on those plays. After that everything felt just right through multiple rounds of playtesting. Likewise the puzzle generation is nowhere near as elaborate as in my previous game, fairly simple methods worked well and provided good variety. Instead I ended up spending silly amounts of time on curating…
2024 · huewords.snellman.net
- 4PA
2023 · puzzlemoji.com
- 5IM
I made this game for my children to play, as they are heavily into Wordle, and I thought they'd also like something maths based! Every puzzle is solvable and has at least one solution (usually more). There is a kids mode in the settings, plus a hard mode for extra difficulty.
2022 · summle.net
- 6IA
2025 · playletterlinks.com
- 7

- 8AN
2022 · twentyletters.com
- 9WA
Whittle is a small word game I've been working on. Each phrase must be whittled down by one letter (or space) each turn. The remaining phrase must still consist of valid words. That's it! There's a daily puzzle, as well as an archive of old puzzles. The idea for the game came to me in a dream (really) and I built the puzzle generator with my partner, who's also a software engineer. It's a labor of love! Any feedback or suggestions are welcome. Thanks for playing!
2025 · playwhittle.com
- 10OA
Hi everybody. I occasionally make little browser-based games, and this is my latest attempt. It's not quite done, but it's quite playable (note: it does include audio): https://www.omiword.com/ This has been my occasional tinker target for ~5 years now, starting in the early days of Covid. The objective is to drag letter tiles within certain boundaries to spell four common American-English words. It hasn't got ads or anything, it's just supposed to be fun for its own sake. If people happen to like it, I might add an option for folks to make a small, one-time payment to unlock…
2025 · omiword.com
- 11NL
I've been playing Wordle and remembered this puzzle game I used to play with my grandfather. It's inspired by the block puzzles in many newspapers but made to be shorter: just guess the nine letter word. So I made a quick thing to play with my family like we used to. I thought you guys might enjoy it.
2022 · nineletterwordgame.com
- 12IM
A while ago I discovered three.js, a JavaScript library to manipulate 3D objects. It looked really interesting, but I had no real need for it... To change that I recently challenged myself to make one 3D web game per month with three.js. And I just release game #2, a puzzle game called Cuboid, and you can try it here: https://www.thomasfriday.com/cuboid/ Please let me know if you have any questions or feedback. Thanks!
2023 · thomasfriday.com
- 13TE
I'm in the process of learning German and wanted to play a German version of the NYT’s Spelling Bee. It was awful, I was very bad at it, it was not fun. So I built my own version of Spelling Bee meant for people like me. Three Emojis is a daily word game designed for language learners. You get seven letters and a list of blanked-out words to find. When you discover shorter words, they automatically fill into longer ones—like a crossword—which turns out to be really useful for languages like German. Each word also gets three emojis assigned to it as a clue, created by GPT-5 to try and capture…
Nov 2025 · threeemojis.com
- 14WA
2022 · github.com
- 15AD
I created a daily game where you get a random Bible verse and try to identify the book (e.g. "Psalms", "Genesis", "Luke") in as few guesses as possible. I have absolutely no clue how I got the idea, other than the fact that I grew up in the Orthodox Church and all my other coding projects have been faith-related (a terrible mobile app (1) and slightly broken Byzantine chant website (2) ). I'm a relatively new developer and I've been hungry for a project to build that people will actually use and share around, so I hoped this would fit the bill. Sure enough, friends and family have been…
Jan 2026 · bibdle.com
- 16IB
Forkle (forkle.co.uk) is a daily word game where two thematically linked crosswords occupy the same grid simultaneously. Every tile contains two letters - one belonging to each puzzle - displayed as a diagonal colour split. Where the two puzzles intersect, some tiles share the same letter, giving you a foothold into both crosswords at once. The mechanic has two layers: the shared grid, and the connected themes. Each day's two crosswords are thematically paired around a central idea. For example, a previous puzzle was "Same House, Different Kingdoms" - same home, same humans, entirely…
Apr 2026 · forkle.co.uk
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I've been working on a simple multiplayer word game called Alphabet Soup. It's a bit like NYT Spelling Bee, except it's multiplayer and only your best (longest) word counts toward your score. So, instead of trying to find as many words as possible, the game is more about finding one unusually good word. You can play with friends in a private match, or, you can join a public Arena match to play against other players who are online. If no one else is around, you'll be matched with a bot. The game works well with just 2 players, but, also works with bigger groups since the game isn't…
28d ago · alphabetsoup.club
- 19LD
Hey HN, About twenty years ago, while I was in college, I first stumbled upon James Propp's Self-Referential Aptitude Test [1] and absolutely loved it. Ever since then, I've had this idea of turning that concept into a daily game, and I've finally built it: https://www.logiquiz.com/ The game interface checks each question against the answers you've given, so it doesn't spoil anything by giving away the answers. There are five different tests each day, from very easy to very hard. I'd love to hear what you think! [1]: https://faculty.uml.edu/jpropp/srat-Q.txt
2025 · logiquiz.com
- 20YA
Howdy HN. I wanted an excuse to do some lightweight JS/TS development and to get reacquainted with the Cloudflare stack, so I put together a daily word game. It's partially inspired by NYT's Spelling Bee and Wordle. The main goal is to find a specific word each day that uses each provided letter at least once. There's a secondary goal of finding as many words as possible. Right now progress is all stored on-device, but in the future I might add leaderboards or other competitive elements. Hope y'all enjoy!
2025 · wotd.is
- 21AE
I built a procedurally generated word-search game where the puzzle never ends - as you scroll, the grid expands infinitely and new words appear. It’s designed to be quick to pick up, satisfying to play, and a little addictive. The core game works without an account using the pre-defined games, but signing up allows you to generate games using any topic you can think of. I’d love feedback on gameplay, performance, and whether the endless format feels engaging over time. If you try it, I’d really appreciate any bug reports or suggestions. Thanks in advance!
Dec 2025 · endless-wordsearch.com
- 22WA
2022 · wordbreak.io
- 23TW
A week ago I launched Tiled Words, my own unique spin on the daily word puzzle genre. Tiled Words merges tile-placing board game mechanics with crosswords. You rotate and rearrange tiles to find clues and rebuild a broken crossword. Every day there's a new themed puzzle for you to solve. The game is web based: the graphics are SVGs, animations are powered by CSS, and Vue/Nuxt are used to power templating, reactivity, and routing. Most of the complex logic lives in TypeScript modules. The whole thing is responsive. It's been a long time in the making. I started the first version in the…
Oct 2025 · tiledwords.com
- 24BG
Dec 2025 · briddle.io
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